Bullet Collision Detection & Physics Library
btStaticPlaneShape.h
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1/*
2Bullet Continuous Collision Detection and Physics Library
3Copyright (c) 2003-2009 Erwin Coumans http://bulletphysics.org
4
5This software is provided 'as-is', without any express or implied warranty.
6In no event will the authors be held liable for any damages arising from the use of this software.
7Permission is granted to anyone to use this software for any purpose,
8including commercial applications, and to alter it and redistribute it freely,
9subject to the following restrictions:
10
111. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
122. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
133. This notice may not be removed or altered from any source distribution.
14*/
15
16#ifndef BT_STATIC_PLANE_SHAPE_H
17#define BT_STATIC_PLANE_SHAPE_H
18
19#include "btConcaveShape.h"
20
24{
25protected:
28
32
33public:
35
36 btStaticPlaneShape(const btVector3& planeNormal, btScalar planeConstant);
37
38 virtual ~btStaticPlaneShape();
39
40 virtual void getAabb(const btTransform& t, btVector3& aabbMin, btVector3& aabbMax) const;
41
42 virtual void processAllTriangles(btTriangleCallback * callback, const btVector3& aabbMin, const btVector3& aabbMax) const;
43
44 virtual void calculateLocalInertia(btScalar mass, btVector3 & inertia) const;
45
46 virtual void setLocalScaling(const btVector3& scaling);
47 virtual const btVector3& getLocalScaling() const;
48
50 {
51 return m_planeNormal;
52 }
53
55 {
56 return m_planeConstant;
57 }
58
59 //debugging
60 virtual const char* getName() const { return "STATICPLANE"; }
61
62 virtual int calculateSerializeBufferSize() const;
63
65 virtual const char* serialize(void* dataBuffer, btSerializer* serializer) const;
66};
67
70{
72
76 char m_pad[4];
77};
78
80{
81 return sizeof(btStaticPlaneShapeData);
82}
83
85SIMD_FORCE_INLINE const char* btStaticPlaneShape::serialize(void* dataBuffer, btSerializer* serializer) const
86{
87 btStaticPlaneShapeData* planeData = (btStaticPlaneShapeData*)dataBuffer;
89
92 planeData->m_planeConstant = float(m_planeConstant);
93
94 // Fill padding with zeros to appease msan.
95 planeData->m_pad[0] = 0;
96 planeData->m_pad[1] = 0;
97 planeData->m_pad[2] = 0;
98 planeData->m_pad[3] = 0;
99
100 return "btStaticPlaneShapeData";
101}
102
103#endif //BT_STATIC_PLANE_SHAPE_H
float btScalar
The btScalar type abstracts floating point numbers, to easily switch between double and single floati...
Definition: btScalar.h:314
#define ATTRIBUTE_ALIGNED16(a)
Definition: btScalar.h:99
#define SIMD_FORCE_INLINE
Definition: btScalar.h:98
virtual const char * serialize(void *dataBuffer, btSerializer *serializer) const
fills the dataBuffer and returns the struct name (and 0 on failure)
The btConcaveShape class provides an interface for non-moving (static) concave shapes.
The btStaticPlaneShape simulates an infinite non-moving (static) collision plane.
const btScalar & getPlaneConstant() const
virtual const char * getName() const
const btVector3 & getPlaneNormal() const
virtual int calculateSerializeBufferSize() const
virtual const char * serialize(void *dataBuffer, btSerializer *serializer) const
fills the dataBuffer and returns the struct name (and 0 on failure)
The btTransform class supports rigid transforms with only translation and rotation and no scaling/she...
Definition: btTransform.h:30
The btTriangleCallback provides a callback for each overlapping triangle when calling processAllTrian...
btVector3 can be used to represent 3D points and vectors.
Definition: btVector3.h:82
void serializeFloat(struct btVector3FloatData &dataOut) const
Definition: btVector3.h:1291
do not change those serialization structures, it requires an updated sBulletDNAstr/sBulletDNAstr64
do not change those serialization structures, it requires an updated sBulletDNAstr/sBulletDNAstr64
btVector3FloatData m_localScaling
btCollisionShapeData m_collisionShapeData
btVector3FloatData m_planeNormal