Bullet Collision Detection & Physics Library
btSphereShape.h
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1/*
2Bullet Continuous Collision Detection and Physics Library
3Copyright (c) 2003-2009 Erwin Coumans http://bulletphysics.org
4
5This software is provided 'as-is', without any express or implied warranty.
6In no event will the authors be held liable for any damages arising from the use of this software.
7Permission is granted to anyone to use this software for any purpose,
8including commercial applications, and to alter it and redistribute it freely,
9subject to the following restrictions:
10
111. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
122. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
133. This notice may not be removed or altered from any source distribution.
14*/
15#ifndef BT_SPHERE_MINKOWSKI_H
16#define BT_SPHERE_MINKOWSKI_H
17
20
24
25{
26public:
28
30 {
31 m_shapeType = SPHERE_SHAPE_PROXYTYPE;
32 m_localScaling.setValue(1.0, 1.0, 1.0);
33 m_implicitShapeDimensions.setZero();
34 m_implicitShapeDimensions.setX(radius);
35 m_collisionMargin = radius;
36 m_padding = 0;
37 }
38
39 virtual btVector3 localGetSupportingVertex(const btVector3& vec) const;
40 virtual btVector3 localGetSupportingVertexWithoutMargin(const btVector3& vec) const;
41 //notice that the vectors should be unit length
42 virtual void batchedUnitVectorGetSupportingVertexWithoutMargin(const btVector3* vectors, btVector3* supportVerticesOut, int numVectors) const;
43
44 virtual void calculateLocalInertia(btScalar mass, btVector3 & inertia) const;
45
46 virtual void getAabb(const btTransform& t, btVector3& aabbMin, btVector3& aabbMax) const;
47
48 btScalar getRadius() const { return m_implicitShapeDimensions.getX() * m_localScaling.getX(); }
49
51 {
52 m_implicitShapeDimensions.setX(radius);
54 }
55
56 //debugging
57 virtual const char* getName() const { return "SPHERE"; }
58
59 virtual void setMargin(btScalar margin)
60 {
62 }
63 virtual btScalar getMargin() const
64 {
65 //to improve gjk behaviour, use radius+margin as the full margin, so never get into the penetration case
66 //this means, non-uniform scaling is not supported anymore
67 return getRadius();
68 }
69};
70
71#endif //BT_SPHERE_MINKOWSKI_H
@ SPHERE_SHAPE_PROXYTYPE
float btScalar
The btScalar type abstracts floating point numbers, to easily switch between double and single floati...
Definition: btScalar.h:314
#define ATTRIBUTE_ALIGNED16(a)
Definition: btScalar.h:99
The btConvexInternalShape is an internal base class, shared by most convex shape implementations.
virtual void setMargin(btScalar margin)
The btSphereShape implements an implicit sphere, centered around a local origin with radius.
Definition: btSphereShape.h:25
void setUnscaledRadius(btScalar radius)
Definition: btSphereShape.h:50
BT_DECLARE_ALIGNED_ALLOCATOR()
virtual btScalar getMargin() const
Definition: btSphereShape.h:63
virtual void setMargin(btScalar margin)
Definition: btSphereShape.h:59
virtual const char * getName() const
Definition: btSphereShape.h:57
btSphereShape(btScalar radius)
Definition: btSphereShape.h:29
btScalar getRadius() const
Definition: btSphereShape.h:48
The btTransform class supports rigid transforms with only translation and rotation and no scaling/she...
Definition: btTransform.h:30
btVector3 can be used to represent 3D points and vectors.
Definition: btVector3.h:82