Bullet Collision Detection & Physics Library
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#include "btMultiBodyWorldImporter.h"
#include "LinearMath/btSerializer.h"
#include "../BulletFileLoader/btBulletFile.h"
#include "btBulletWorldImporter.h"
#include "btBulletDynamicsCommon.h"
#include "BulletDynamics/Featherstone/btMultiBody.h"
#include "BulletDynamics/Featherstone/btMultiBodyDynamicsWorld.h"
#include "BulletDynamics/Featherstone/btMultiBodyLinkCollider.h"
Go to the source code of this file.
Classes | |
struct | btMultiBodyWorldImporterInternalData |
void convertMultiBody | ( | T * | mbd, |
btMultiBodyWorldImporterInternalData * | m_data | ||
) |
Definition at line 175 of file btMultiBodyWorldImporter.cpp.
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Definition at line 34 of file btMultiBodyWorldImporter.cpp.
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Definition at line 42 of file btMultiBodyWorldImporter.cpp.
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Definition at line 38 of file btMultiBodyWorldImporter.cpp.
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Definition at line 46 of file btMultiBodyWorldImporter.cpp.
void syncContactManifolds | ( | T ** | contactManifolds, |
int | numContactManifolds, | ||
btMultiBodyWorldImporterInternalData * | m_data | ||
) |
Definition at line 52 of file btMultiBodyWorldImporter.cpp.
void syncMultiBody | ( | T * | mbd, |
btMultiBody * | mb, | ||
btMultiBodyWorldImporterInternalData * | m_data, | ||
btAlignedObjectArray< btQuaternion > & | scratchQ, | ||
btAlignedObjectArray< btVector3 > & | scratchM | ||
) |
Definition at line 107 of file btMultiBodyWorldImporter.cpp.