16#ifndef BT_MOTIONSTATE_H
17#define BT_MOTIONSTATE_H
const T & btMax(const T &a, const T &b)
The btMotionState interface class allows the dynamics world to synchronize and interpolate the update...
virtual void getWorldTransform(btTransform &worldTrans) const =0
virtual void setWorldTransform(const btTransform &worldTrans)=0