Bullet Collision Detection & Physics Library
btHeightfieldTerrainShape.h
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1/*
2Bullet Continuous Collision Detection and Physics Library
3Copyright (c) 2003-2009 Erwin Coumans http://bulletphysics.org
4
5This software is provided 'as-is', without any express or implied warranty.
6In no event will the authors be held liable for any damages arising from the use of this software.
7Permission is granted to anyone to use this software for any purpose,
8including commercial applications, and to alter it and redistribute it freely,
9subject to the following restrictions:
10
111. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
122. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
133. This notice may not be removed or altered from any source distribution.
14*/
15
16#ifndef BT_HEIGHTFIELD_TERRAIN_SHAPE_H
17#define BT_HEIGHTFIELD_TERRAIN_SHAPE_H
18
19#include "btConcaveShape.h"
21
23
72{
73public:
74 struct Range
75 {
76 Range() {}
77 Range(btScalar min, btScalar max) : min(min), max(max) {}
78
79 bool overlaps(const Range& other) const
80 {
81 return !(min > other.max || max < other.min);
82 }
83
86 };
87
88protected:
92
101 union {
102 const unsigned char* m_heightfieldDataUnsignedChar;
107 };
108
115
117
118 // Accelerator
123
124
126
128
129 virtual btScalar getRawHeightFieldValue(int x, int y) const;
130 void quantizeWithClamp(int* out, const btVector3& point, int isMax) const;
131
133
137 void initialize(int heightStickWidth, int heightStickLength,
138 const void* heightfieldData, btScalar heightScale,
139 btScalar minHeight, btScalar maxHeight, int upAxis,
140 PHY_ScalarType heightDataType, bool flipQuadEdges);
141
142public:
144
147 int heightStickWidth, int heightStickLength,
148 const float* heightfieldData, btScalar minHeight, btScalar maxHeight,
149 int upAxis, bool flipQuadEdges);
151 int heightStickWidth, int heightStickLength,
152 const double* heightfieldData, btScalar minHeight, btScalar maxHeight,
153 int upAxis, bool flipQuadEdges);
155 int heightStickWidth, int heightStickLength,
156 const short* heightfieldData, btScalar heightScale, btScalar minHeight, btScalar maxHeight,
157 int upAxis, bool flipQuadEdges);
159 int heightStickWidth, int heightStickLength,
160 const unsigned char* heightfieldData, btScalar heightScale, btScalar minHeight, btScalar maxHeight,
161 int upAxis, bool flipQuadEdges);
162
164
173 btHeightfieldTerrainShape(int heightStickWidth, int heightStickLength,
174 const void* heightfieldData, btScalar heightScale,
175 btScalar minHeight, btScalar maxHeight,
176 int upAxis, PHY_ScalarType heightDataType,
177 bool flipQuadEdges);
178
180
186 btHeightfieldTerrainShape(int heightStickWidth, int heightStickLength, const void* heightfieldData, btScalar maxHeight, int upAxis, bool useFloatData, bool flipQuadEdges);
187
189
190 void setUseDiamondSubdivision(bool useDiamondSubdivision = true) { m_useDiamondSubdivision = useDiamondSubdivision; }
191
193 void setUseZigzagSubdivision(bool useZigzagSubdivision = true) { m_useZigzagSubdivision = useZigzagSubdivision; }
194
195 void setFlipTriangleWinding(bool flipTriangleWinding)
196 {
197 m_flipTriangleWinding = flipTriangleWinding;
198 }
199 virtual void getAabb(const btTransform& t, btVector3& aabbMin, btVector3& aabbMax) const;
200
201 virtual void processAllTriangles(btTriangleCallback * callback, const btVector3& aabbMin, const btVector3& aabbMax) const;
202
203 virtual void calculateLocalInertia(btScalar mass, btVector3 & inertia) const;
204
205 virtual void setLocalScaling(const btVector3& scaling);
206
207 virtual const btVector3& getLocalScaling() const;
208
209 void getVertex(int x, int y, btVector3& vertex) const;
210
211 void performRaycast(btTriangleCallback * callback, const btVector3& raySource, const btVector3& rayTarget) const;
212
213 void buildAccelerator(int chunkSize = 16);
214 void clearAccelerator();
215
216 int getUpAxis() const
217 {
218 return m_upAxis;
219 }
220 //debugging
221 virtual const char* getName() const { return "HEIGHTFIELD"; }
222
223
225 {
226 m_userValue3 = value;
227 }
229 {
230 return m_userValue3;
231 }
233 {
234 return m_triangleInfoMap;
235 }
237 {
238 return m_triangleInfoMap;
239 }
241 {
242 m_triangleInfoMap = map;
243 }
244 const unsigned char* getHeightfieldRawData() const
245 {
246 return m_heightfieldDataUnsignedChar;
247 }
248};
249
250#endif //BT_HEIGHTFIELD_TERRAIN_SHAPE_H
PHY_ScalarType
PHY_ScalarType enumerates possible scalar types.
float btScalar
The btScalar type abstracts floating point numbers, to easily switch between double and single floati...
Definition: btScalar.h:314
#define ATTRIBUTE_ALIGNED16(a)
Definition: btScalar.h:99
The btAlignedObjectArray template class uses a subset of the stl::vector interface for its methods It...
The btConcaveShape class provides an interface for non-moving (static) concave shapes.
btHeightfieldTerrainShape simulates a 2D heightfield terrain
void setFlipTriangleWinding(bool flipTriangleWinding)
void setUseZigzagSubdivision(bool useZigzagSubdivision=true)
could help compatibility with Ogre heightfields. See https://code.google.com/p/bullet/issues/detail?...
void setUseDiamondSubdivision(bool useDiamondSubdivision=true)
struct btTriangleInfoMap * getTriangleInfoMap()
const struct btTriangleInfoMap * getTriangleInfoMap() const
const unsigned char * getHeightfieldRawData() const
const unsigned char * m_heightfieldDataUnsignedChar
virtual const char * getName() const
btAlignedObjectArray< Range > m_vboundsGrid
void setTriangleInfoMap(btTriangleInfoMap *map)
struct btTriangleInfoMap * m_triangleInfoMap
The btTransform class supports rigid transforms with only translation and rotation and no scaling/she...
Definition: btTransform.h:30
The btTriangleCallback provides a callback for each overlapping triangle when calling processAllTrian...
btVector3 can be used to represent 3D points and vectors.
Definition: btVector3.h:82
bool overlaps(const Range &other) const
The btTriangleInfoMap stores edge angle information for some triangles. You can compute this informat...