Bullet Collision Detection & Physics Library
btGeneric6DofConstraint.h
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1/*
2Bullet Continuous Collision Detection and Physics Library
3Copyright (c) 2003-2006 Erwin Coumans https://bulletphysics.org
4
5This software is provided 'as-is', without any express or implied warranty.
6In no event will the authors be held liable for any damages arising from the use of this software.
7Permission is granted to anyone to use this software for any purpose,
8including commercial applications, and to alter it and redistribute it freely,
9subject to the following restrictions:
10
111. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
122. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
133. This notice may not be removed or altered from any source distribution.
14*/
15
18
19/*
202007-09-09
21btGeneric6DofConstraint Refactored by Francisco Le?n
22email: projectileman@yahoo.com
23http://gimpact.sf.net
24*/
25
26#ifndef BT_GENERIC_6DOF_CONSTRAINT_H
27#define BT_GENERIC_6DOF_CONSTRAINT_H
28
30#include "btJacobianEntry.h"
31#include "btTypedConstraint.h"
32
33class btRigidBody;
34
35#ifdef BT_USE_DOUBLE_PRECISION
36#define btGeneric6DofConstraintData2 btGeneric6DofConstraintDoubleData2
37#define btGeneric6DofConstraintDataName "btGeneric6DofConstraintDoubleData2"
38#else
39#define btGeneric6DofConstraintData2 btGeneric6DofConstraintData
40#define btGeneric6DofConstraintDataName "btGeneric6DofConstraintData"
41#endif //BT_USE_DOUBLE_PRECISION
42
45{
46public:
61
63
71
73 {
76 m_maxMotorForce = 6.0f;
77 m_maxLimitForce = 300.0f;
78 m_loLimit = 1.0f;
79 m_hiLimit = -1.0f;
80 m_normalCFM = 0.f;
81 m_stopERP = 0.2f;
82 m_stopCFM = 0.f;
83 m_bounce = 0.0f;
84 m_damping = 1.0f;
85 m_limitSoftness = 0.5f;
88 m_enableMotor = false;
89 }
90
92 {
93 m_targetVelocity = limot.m_targetVelocity;
94 m_maxMotorForce = limot.m_maxMotorForce;
95 m_limitSoftness = limot.m_limitSoftness;
96 m_loLimit = limot.m_loLimit;
97 m_hiLimit = limot.m_hiLimit;
98 m_normalCFM = limot.m_normalCFM;
99 m_stopERP = limot.m_stopERP;
100 m_stopCFM = limot.m_stopCFM;
101 m_bounce = limot.m_bounce;
102 m_currentLimit = limot.m_currentLimit;
103 m_currentLimitError = limot.m_currentLimitError;
104 m_enableMotor = limot.m_enableMotor;
105 }
106
108 bool isLimited() const
109 {
110 if (m_loLimit > m_hiLimit) return false;
111 return true;
112 }
113
115 bool needApplyTorques() const
116 {
117 if (m_currentLimit == 0 && m_enableMotor == false) return false;
118 return true;
119 }
120
122
126
129};
130
132{
133public:
152
154 {
155 m_lowerLimit.setValue(0.f, 0.f, 0.f);
156 m_upperLimit.setValue(0.f, 0.f, 0.f);
157 m_accumulatedImpulse.setValue(0.f, 0.f, 0.f);
158 m_normalCFM.setValue(0.f, 0.f, 0.f);
159 m_stopERP.setValue(0.2f, 0.2f, 0.2f);
160 m_stopCFM.setValue(0.f, 0.f, 0.f);
161
162 m_limitSoftness = 0.7f;
163 m_damping = btScalar(1.0f);
164 m_restitution = btScalar(0.5f);
165 for (int i = 0; i < 3; i++)
166 {
167 m_enableMotor[i] = false;
168 m_targetVelocity[i] = btScalar(0.f);
169 m_maxMotorForce[i] = btScalar(0.f);
170 }
171 }
172
174 {
178
180 m_damping = other.m_damping;
182 m_normalCFM = other.m_normalCFM;
183 m_stopERP = other.m_stopERP;
184 m_stopCFM = other.m_stopCFM;
185
186 for (int i = 0; i < 3; i++)
187 {
188 m_enableMotor[i] = other.m_enableMotor[i];
190 m_maxMotorForce[i] = other.m_maxMotorForce[i];
191 }
192 }
193
195
201 inline bool isLimited(int limitIndex) const
202 {
204 }
205 inline bool needApplyForce(int limitIndex) const
206 {
207 if (m_currentLimit[limitIndex] == 0 && m_enableMotor[limitIndex] == false) return false;
208 return true;
209 }
211
213 btScalar timeStep,
217 int limit_index,
219 const btVector3& anchorPos);
220};
221
223{
228#define BT_6DOF_FLAGS_AXIS_SHIFT 3 // bits per axis
229
231
268{
269protected:
275
278 btJacobianEntry m_jacLinear[3];
279 btJacobianEntry m_jacAng[3];
281
286
289 btRotationalLimitMotor m_angularLimits[3];
291
292protected:
299 btVector3 m_calculatedAxis[3];
304
305 btVector3 m_AnchorPos; // point betwen pivots of bodies A and B to solve linear axes
306
309
311
313
315 {
316 btAssert(0);
317 (void)other;
318 return *this;
319 }
320
321 int setAngularLimits(btConstraintInfo2 * info, int row_offset, const btTransform& transA, const btTransform& transB, const btVector3& linVelA, const btVector3& linVelB, const btVector3& angVelA, const btVector3& angVelB);
322
323 int setLinearLimits(btConstraintInfo2 * info, int row, const btTransform& transA, const btTransform& transB, const btVector3& linVelA, const btVector3& linVelB, const btVector3& angVelA, const btVector3& angVelB);
324
325 void buildLinearJacobian(
327 const btVector3& pivotAInW, const btVector3& pivotBInW);
328
329 void buildAngularJacobian(btJacobianEntry & jacAngular, const btVector3& jointAxisW);
330
331 // tests linear limits
332 void calculateLinearInfo();
333
335 void calculateAngleInfo();
336
337public:
339
342
345
347
351 void calculateTransforms(const btTransform& transA, const btTransform& transB);
352
353 void calculateTransforms();
354
356
360 {
361 return m_calculatedTransformA;
362 }
363
365
369 {
370 return m_calculatedTransformB;
371 }
372
374 {
375 return m_frameInA;
376 }
377
379 {
380 return m_frameInB;
381 }
382
384 {
385 return m_frameInA;
386 }
387
389 {
390 return m_frameInB;
391 }
392
394 virtual void buildJacobian();
395
396 virtual void getInfo1(btConstraintInfo1 * info);
397
398 void getInfo1NonVirtual(btConstraintInfo1 * info);
399
400 virtual void getInfo2(btConstraintInfo2 * info);
401
402 void getInfo2NonVirtual(btConstraintInfo2 * info, const btTransform& transA, const btTransform& transB, const btVector3& linVelA, const btVector3& linVelB, const btVector3& angVelA, const btVector3& angVelB);
403
404 void updateRHS(btScalar timeStep);
405
407
410 btVector3 getAxis(int axis_index) const;
411
413
416 btScalar getAngle(int axis_index) const;
417
419
422 btScalar getRelativePivotPosition(int axis_index) const;
423
424 void setFrames(const btTransform& frameA, const btTransform& frameB);
425
427
431 bool testAngularLimitMotor(int axis_index);
432
434 {
435 m_linearLimits.m_lowerLimit = linearLower;
436 }
437
439 {
440 linearLower = m_linearLimits.m_lowerLimit;
441 }
442
444 {
445 m_linearLimits.m_upperLimit = linearUpper;
446 }
447
449 {
450 linearUpper = m_linearLimits.m_upperLimit;
451 }
452
454 {
455 for (int i = 0; i < 3; i++)
456 m_angularLimits[i].m_loLimit = btNormalizeAngle(angularLower[i]);
457 }
458
460 {
461 for (int i = 0; i < 3; i++)
462 angularLower[i] = m_angularLimits[i].m_loLimit;
463 }
464
466 {
467 for (int i = 0; i < 3; i++)
468 m_angularLimits[i].m_hiLimit = btNormalizeAngle(angularUpper[i]);
469 }
470
472 {
473 for (int i = 0; i < 3; i++)
474 angularUpper[i] = m_angularLimits[i].m_hiLimit;
475 }
476
479 {
480 return &m_angularLimits[index];
481 }
482
485 {
486 return &m_linearLimits;
487 }
488
489 //first 3 are linear, next 3 are angular
490 void setLimit(int axis, btScalar lo, btScalar hi)
491 {
492 if (axis < 3)
493 {
494 m_linearLimits.m_lowerLimit[axis] = lo;
495 m_linearLimits.m_upperLimit[axis] = hi;
496 }
497 else
498 {
501 m_angularLimits[axis - 3].m_loLimit = lo;
502 m_angularLimits[axis - 3].m_hiLimit = hi;
503 }
504 }
505
507
513 bool isLimited(int limitIndex) const
514 {
515 if (limitIndex < 3)
516 {
517 return m_linearLimits.isLimited(limitIndex);
518 }
519 return m_angularLimits[limitIndex - 3].isLimited();
520 }
521
522 virtual void calcAnchorPos(void); // overridable
523
524 int get_limit_motor_info2(btRotationalLimitMotor * limot,
526 btConstraintInfo2* info, int row, btVector3& ax1, int rotational, int rotAllowed = false);
527
528 // access for UseFrameOffset
529 bool getUseFrameOffset() const { return m_useOffsetForConstraintFrame; }
530 void setUseFrameOffset(bool frameOffsetOnOff) { m_useOffsetForConstraintFrame = frameOffsetOnOff; }
531
532 bool getUseLinearReferenceFrameA() const { return m_useLinearReferenceFrameA; }
534
537 virtual void setParam(int num, btScalar value, int axis = -1);
539 virtual btScalar getParam(int num, int axis = -1) const;
540
541 void setAxis(const btVector3& axis1, const btVector3& axis2);
542
543 virtual int getFlags() const
544 {
545 return m_flags;
546 }
547
548 virtual int calculateSerializeBufferSize() const;
549
551 virtual const char* serialize(void* dataBuffer, btSerializer* serializer) const;
552};
553
555{
557 btTransformFloatData m_rbAFrame; // constraint axii. Assumes z is hinge axis.
559
562
565
568};
569
571{
573 btTransformDoubleData m_rbAFrame; // constraint axii. Assumes z is hinge axis.
575
578
581
584};
585
587{
588 return sizeof(btGeneric6DofConstraintData2);
589}
590
593{
595 btTypedConstraint::serialize(&dof->m_typeConstraintData, serializer);
596
597 m_frameInA.serialize(dof->m_rbAFrame);
598 m_frameInB.serialize(dof->m_rbBFrame);
599
600 int i;
601 for (i = 0; i < 3; i++)
602 {
603 dof->m_angularLowerLimit.m_floats[i] = m_angularLimits[i].m_loLimit;
604 dof->m_angularUpperLimit.m_floats[i] = m_angularLimits[i].m_hiLimit;
605 dof->m_linearLowerLimit.m_floats[i] = m_linearLimits.m_lowerLimit[i];
606 dof->m_linearUpperLimit.m_floats[i] = m_linearLimits.m_upperLimit[i];
607 }
608
609 dof->m_useLinearReferenceFrameA = m_useLinearReferenceFrameA ? 1 : 0;
610 dof->m_useOffsetForConstraintFrame = m_useOffsetForConstraintFrame ? 1 : 0;
611
613}
614
615#endif //BT_GENERIC_6DOF_CONSTRAINT_H
#define btGeneric6DofConstraintDataName
@ BT_6DOF_FLAGS_ERP_STOP
@ BT_6DOF_FLAGS_CFM_STOP
@ BT_6DOF_FLAGS_CFM_NORM
#define btGeneric6DofConstraintData2
const T & btMax(const T &a, const T &b)
Definition btMinMax.h:27
btScalar btNormalizeAngle(btScalar angleInRadians)
Definition btScalar.h:781
float btScalar
The btScalar type abstracts floating point numbers, to easily switch between double and single floati...
Definition btScalar.h:314
#define ATTRIBUTE_ALIGNED16(a)
Definition btScalar.h:99
#define SIMD_FORCE_INLINE
Definition btScalar.h:98
#define btAssert(x)
Definition btScalar.h:153
btGeneric6DofConstraint between two rigidbodies each with a pivotpoint that descibes the axis locatio...
btTransform m_frameInA
relative_frames
void getAngularUpperLimit(btVector3 &angularUpper) const
virtual const char * serialize(void *dataBuffer, btSerializer *serializer) const
fills the dataBuffer and returns the struct name (and 0 on failure)
btGeneric6DofConstraint & operator=(btGeneric6DofConstraint &other)
void getAngularLowerLimit(btVector3 &angularLower) const
void setLinearLowerLimit(const btVector3 &linearLower)
const btTransform & getCalculatedTransformB() const
Gets the global transform of the offset for body B.
void setUseFrameOffset(bool frameOffsetOnOff)
virtual int calculateSerializeBufferSize() const
void getLinearUpperLimit(btVector3 &linearUpper) const
btScalar m_timeStep
temporal variables
void setAngularLowerLimit(const btVector3 &angularLower)
btRotationalLimitMotor * getRotationalLimitMotor(int index)
Retrieves the angular limit informacion.
void setLimit(int axis, btScalar lo, btScalar hi)
btTransform m_frameInB
the constraint space w.r.t body B
const btTransform & getFrameOffsetB() const
void getLinearLowerLimit(btVector3 &linearLower) const
const btTransform & getFrameOffsetA() const
const btTransform & getCalculatedTransformA() const
Gets the global transform of the offset for body A.
bool m_useSolveConstraintObsolete
for backwards compatibility during the transition to 'getInfo/getInfo2'
bool isLimited(int limitIndex) const
Test limit.
btTranslationalLimitMotor * getTranslationalLimitMotor()
Retrieves the limit informacion.
void setUseLinearReferenceFrameA(bool linearReferenceFrameA)
btTranslationalLimitMotor m_linearLimits
Linear_Limit_parameters.
void setAngularUpperLimit(const btVector3 &angularUpper)
void setLinearUpperLimit(const btVector3 &linearUpper)
btRotationalLimitMotor m_angularLimits[3]
hinge_parameters
Jacobian entry is an abstraction that allows to describe constraints it can be used in combination wi...
The btRigidBody is the main class for rigid body objects.
Definition btRigidBody.h:60
Rotation Limit structure for generic joints.
btScalar m_currentPosition
How much is violated this limit.
btScalar m_targetVelocity
target motor velocity
btRotationalLimitMotor(const btRotationalLimitMotor &limot)
btScalar m_normalCFM
Relaxation factor.
btScalar m_maxMotorForce
max force on motor
btScalar m_bounce
restitution factor
btScalar m_loLimit
limit_parameters
btScalar m_currentLimitError
temp_variables
btScalar m_stopERP
Error tolerance factor when joint is at limit.
bool needApplyTorques() const
Need apply correction.
bool isLimited() const
Is limited.
int testLimitValue(btScalar test_value)
calculates error
btScalar m_maxLimitForce
max force on limit
int m_currentLimit
current value of angle
btScalar solveAngularLimits(btScalar timeStep, btVector3 &axis, btScalar jacDiagABInv, btRigidBody *body0, btRigidBody *body1)
apply the correction impulses for two bodies
btScalar m_stopCFM
Constraint force mixing factor when joint is at limit.
The btTransform class supports rigid transforms with only translation and rotation and no scaling/she...
Definition btTransform.h:30
void serialize(struct btTransformData &dataOut) const
btVector3 m_stopERP
Error tolerance factor when joint is at limit.
int m_currentLimit[3]
Current relative offset of constraint frames.
btScalar solveLinearAxis(btScalar timeStep, btScalar jacDiagABInv, btRigidBody &body1, const btVector3 &pointInA, btRigidBody &body2, const btVector3 &pointInB, int limit_index, const btVector3 &axis_normal_on_a, const btVector3 &anchorPos)
btVector3 m_stopCFM
Constraint force mixing factor when joint is at limit.
btVector3 m_maxMotorForce
max force on motor
int testLimitValue(int limitIndex, btScalar test_value)
btVector3 m_currentLinearDiff
How much is violated this limit.
btVector3 m_normalCFM
Bounce parameter for linear limit.
bool needApplyForce(int limitIndex) const
btScalar m_limitSoftness
Linear_Limit_parameters.
btVector3 m_targetVelocity
target motor velocity
btVector3 m_lowerLimit
the constraint lower limits
btTranslationalLimitMotor(const btTranslationalLimitMotor &other)
bool isLimited(int limitIndex) const
Test limit.
btScalar m_damping
Damping for linear limit.
btVector3 m_upperLimit
the constraint upper limits
TypedConstraint is the baseclass for Bullet constraints and vehicles.
virtual const char * serialize(void *dataBuffer, btSerializer *serializer) const
fills the dataBuffer and returns the struct name (and 0 on failure)
btVector3 can be used to represent 3D points and vectors.
Definition btVector3.h:82
void setValue(const btScalar &_x, const btScalar &_y, const btScalar &_z)
Definition btVector3.h:640
btScalar m_floats[4]
Definition btVector3.h:111
btTypedConstraintData m_typeConstraintData
btTypedConstraintDoubleData m_typeConstraintData
for serialization
this structure is not used, except for loading pre-2.82 .bullet files