Bullet Collision Detection & Physics Library
btGImpactBvhStructs.h
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1#ifndef GIM_BOX_SET_STRUCT_H_INCLUDED
2#define GIM_BOX_SET_STRUCT_H_INCLUDED
3
7/*
8This source file is part of GIMPACT Library.
9
10For the latest info, see http://gimpact.sourceforge.net/
11
12Copyright (c) 2007 Francisco Leon Najera. C.C. 80087371.
13email: projectileman@yahoo.com
14
15
16This software is provided 'as-is', without any express or implied warranty.
17In no event will the authors be held liable for any damages arising from the use of this software.
18Permission is granted to anyone to use this software for any purpose,
19including commercial applications, and to alter it and redistribute it freely,
20subject to the following restrictions:
21
221. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
232. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
243. This notice may not be removed or altered from any source distribution.
25*/
26
28
29#include "btBoxCollision.h"
30#include "btTriangleShapeEx.h"
31#include "gim_pair.h" //for GIM_PAIR
32
35{
37 int m_data;
38};
39
42{
43public:
45
46protected:
48
49public:
51 {
53 }
54
56 {
57 //skipindex is negative (internal node), triangleindex >=0 (leafnode)
58 return (m_escapeIndexOrDataIndex >= 0);
59 }
60
62 {
63 //btAssert(m_escapeIndexOrDataIndex < 0);
65 }
66
68 {
70 }
71
73 {
74 //btAssert(m_escapeIndexOrDataIndex >= 0);
75
77 }
78
80 {
82 }
83};
84
85#endif // GIM_BOXPRUNING_H_INCLUDED
#define SIMD_FORCE_INLINE
Definition: btScalar.h:98
Node Structure for trees.
void setEscapeIndex(int index)
void setDataIndex(int index)
int getEscapeIndex() const
Axis aligned box.
GIM_BVH_DATA is an internal GIMPACT collision structure to contain axis aligned bounding box.