Bullet Collision Detection & Physics Library
|
#include "LinearMath/btAlignedObjectArray.h"
#include "LinearMath/btVector3.h"
#include "LinearMath/btTransform.h"
#include "LinearMath/btAabbUtil2.h"
#include <memory.h>
#include <string.h>
Go to the source code of this file.
Classes | |
struct | btDbvtAabbMm |
struct | btDbvtNode |
struct | btDbvntNode |
struct | btDbvt |
The btDbvt class implements a fast dynamic bounding volume tree based on axis aligned bounding boxes (aabb tree). More... | |
struct | btDbvt::sStkNN |
struct | btDbvt::sStkNP |
struct | btDbvt::sStkNPS |
struct | btDbvt::sStkCLN |
struct | btDbvt::sStknNN |
struct | btDbvt::ICollide |
struct | btDbvt::IWriter |
struct | btDbvt::IClone |
Macros | |
#define | DBVT_IMPL_GENERIC 0 |
btDbvt implementation by Nathanael Presson More... | |
#define | DBVT_IMPL_SSE 1 |
#define | DBVT_USE_TEMPLATE 0 |
#define | DBVT_USE_INTRINSIC_SSE 1 |
#define | DBVT_USE_MEMMOVE 1 |
#define | DBVT_ENABLE_BENCHMARK 0 |
#define | DBVT_INLINE SIMD_FORCE_INLINE |
#define | DBVT_SELECT_IMPL DBVT_IMPL_GENERIC |
#define | DBVT_MERGE_IMPL DBVT_IMPL_GENERIC |
#define | DBVT_INT0_IMPL DBVT_IMPL_GENERIC |
#define | DBVT_VIRTUAL_DTOR(a) virtual ~a() {} |
#define | DBVT_VIRTUAL virtual |
#define | DBVT_PREFIX |
#define | DBVT_IPOLICY ICollide& policy |
#define | DBVT_CHECKTYPE |
Typedefs | |
typedef btDbvtAabbMm | btDbvtVolume |
typedef btAlignedObjectArray< const btDbvtNode * > | btNodeStack |
Functions | |
DBVT_INLINE bool | Intersect (const btDbvtAabbMm &a, const btDbvtAabbMm &b) |
DBVT_INLINE bool | Intersect (const btDbvtAabbMm &a, const btVector3 &b) |
DBVT_INLINE btScalar | Proximity (const btDbvtAabbMm &a, const btDbvtAabbMm &b) |
DBVT_INLINE int | Select (const btDbvtAabbMm &o, const btDbvtAabbMm &a, const btDbvtAabbMm &b) |
DBVT_INLINE void | Merge (const btDbvtAabbMm &a, const btDbvtAabbMm &b, btDbvtAabbMm &r) |
DBVT_INLINE bool | NotEqual (const btDbvtAabbMm &a, const btDbvtAabbMm &b) |
#define DBVT_IMPL_GENERIC 0 |
#define DBVT_INLINE SIMD_FORCE_INLINE |
#define DBVT_INT0_IMPL DBVT_IMPL_GENERIC |
#define DBVT_MERGE_IMPL DBVT_IMPL_GENERIC |
#define DBVT_SELECT_IMPL DBVT_IMPL_GENERIC |
typedef btDbvtAabbMm btDbvtVolume |
typedef btAlignedObjectArray<const btDbvtNode*> btNodeStack |
DBVT_INLINE bool Intersect | ( | const btDbvtAabbMm & | a, |
const btDbvtAabbMm & | b | ||
) |
DBVT_INLINE bool Intersect | ( | const btDbvtAabbMm & | a, |
const btVector3 & | b | ||
) |
DBVT_INLINE void Merge | ( | const btDbvtAabbMm & | a, |
const btDbvtAabbMm & | b, | ||
btDbvtAabbMm & | r | ||
) |
DBVT_INLINE bool NotEqual | ( | const btDbvtAabbMm & | a, |
const btDbvtAabbMm & | b | ||
) |
DBVT_INLINE btScalar Proximity | ( | const btDbvtAabbMm & | a, |
const btDbvtAabbMm & | b | ||
) |
DBVT_INLINE int Select | ( | const btDbvtAabbMm & | o, |
const btDbvtAabbMm & | a, | ||
const btDbvtAabbMm & | b | ||
) |