Bullet Collision Detection & Physics Library
btCylinderShape.h
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1/*
2Bullet Continuous Collision Detection and Physics Library
3Copyright (c) 2003-2009 Erwin Coumans http://bulletphysics.org
4
5This software is provided 'as-is', without any express or implied warranty.
6In no event will the authors be held liable for any damages arising from the use of this software.
7Permission is granted to anyone to use this software for any purpose,
8including commercial applications, and to alter it and redistribute it freely,
9subject to the following restrictions:
10
111. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
122. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
133. This notice may not be removed or altered from any source distribution.
14*/
15
16#ifndef BT_CYLINDER_MINKOWSKI_H
17#define BT_CYLINDER_MINKOWSKI_H
18
19#include "btBoxShape.h"
22
26
27{
28protected:
30
31public:
33
35 {
36 btVector3 halfExtents = getHalfExtentsWithoutMargin();
37 btVector3 margin(getMargin(), getMargin(), getMargin());
38 halfExtents += margin;
39 return halfExtents;
40 }
41
43 {
44 return m_implicitShapeDimensions; //changed in Bullet 2.63: assume the scaling and margin are included
45 }
46
47 btCylinderShape(const btVector3& halfExtents);
48
49 void getAabb(const btTransform& t, btVector3& aabbMin, btVector3& aabbMax) const;
50
51 virtual void calculateLocalInertia(btScalar mass, btVector3 & inertia) const;
52
53 virtual btVector3 localGetSupportingVertexWithoutMargin(const btVector3& vec) const;
54
55 virtual void batchedUnitVectorGetSupportingVertexWithoutMargin(const btVector3* vectors, btVector3* supportVerticesOut, int numVectors) const;
56
57 virtual void setMargin(btScalar collisionMargin)
58 {
59 //correct the m_implicitShapeDimensions for the margin
60 btVector3 oldMargin(getMargin(), getMargin(), getMargin());
61 btVector3 implicitShapeDimensionsWithMargin = m_implicitShapeDimensions + oldMargin;
62
63 btConvexInternalShape::setMargin(collisionMargin);
64 btVector3 newMargin(getMargin(), getMargin(), getMargin());
65 m_implicitShapeDimensions = implicitShapeDimensionsWithMargin - newMargin;
66 }
67
69 {
70 btVector3 supVertex;
71 supVertex = localGetSupportingVertexWithoutMargin(vec);
72
73 if (getMargin() != btScalar(0.))
74 {
75 btVector3 vecnorm = vec;
76 if (vecnorm.length2() < (SIMD_EPSILON * SIMD_EPSILON))
77 {
78 vecnorm.setValue(btScalar(-1.), btScalar(-1.), btScalar(-1.));
79 }
80 vecnorm.normalize();
81 supVertex += getMargin() * vecnorm;
82 }
83 return supVertex;
84 }
85
86 //use box inertia
87 // virtual void calculateLocalInertia(btScalar mass,btVector3& inertia) const;
88
89 int getUpAxis() const
90 {
91 return m_upAxis;
92 }
93
95 {
96 btVector3 aniDir(0, 0, 0);
97 aniDir[getUpAxis()] = 1;
98 return aniDir;
99 }
100
101 virtual btScalar getRadius() const
102 {
103 return getHalfExtentsWithMargin().getX();
104 }
105
106 virtual void setLocalScaling(const btVector3& scaling)
107 {
108 btVector3 oldMargin(getMargin(), getMargin(), getMargin());
109 btVector3 implicitShapeDimensionsWithMargin = m_implicitShapeDimensions + oldMargin;
110 btVector3 unScaledImplicitShapeDimensionsWithMargin = implicitShapeDimensionsWithMargin / m_localScaling;
111
113
114 m_implicitShapeDimensions = (unScaledImplicitShapeDimensionsWithMargin * m_localScaling) - oldMargin;
115 }
116
117 //debugging
118 virtual const char* getName() const
119 {
120 return "CylinderY";
121 }
122
123 virtual int calculateSerializeBufferSize() const;
124
126 virtual const char* serialize(void* dataBuffer, btSerializer* serializer) const;
127};
128
130{
131public:
133
134 btCylinderShapeX(const btVector3& halfExtents);
135
137 virtual void batchedUnitVectorGetSupportingVertexWithoutMargin(const btVector3* vectors, btVector3* supportVerticesOut, int numVectors) const;
138
139 //debugging
140 virtual const char* getName() const
141 {
142 return "CylinderX";
143 }
144
145 virtual btScalar getRadius() const
146 {
148 }
149};
150
152{
153public:
155
156 btCylinderShapeZ(const btVector3& halfExtents);
157
159 virtual void batchedUnitVectorGetSupportingVertexWithoutMargin(const btVector3* vectors, btVector3* supportVerticesOut, int numVectors) const;
160
161 //debugging
162 virtual const char* getName() const
163 {
164 return "CylinderZ";
165 }
166
167 virtual btScalar getRadius() const
168 {
170 }
171};
172
175{
177
179
180 char m_padding[4];
181};
182
184{
185 return sizeof(btCylinderShapeData);
186}
187
189SIMD_FORCE_INLINE const char* btCylinderShape::serialize(void* dataBuffer, btSerializer* serializer) const
190{
191 btCylinderShapeData* shapeData = (btCylinderShapeData*)dataBuffer;
192
194
195 shapeData->m_upAxis = m_upAxis;
196
197 // Fill padding with zeros to appease msan.
198 shapeData->m_padding[0] = 0;
199 shapeData->m_padding[1] = 0;
200 shapeData->m_padding[2] = 0;
201 shapeData->m_padding[3] = 0;
202
203 return "btCylinderShapeData";
204}
205
206#endif //BT_CYLINDER_MINKOWSKI_H
float btScalar
The btScalar type abstracts floating point numbers, to easily switch between double and single floati...
Definition: btScalar.h:314
#define ATTRIBUTE_ALIGNED16(a)
Definition: btScalar.h:99
#define SIMD_FORCE_INLINE
Definition: btScalar.h:98
#define SIMD_EPSILON
Definition: btScalar.h:543
The btConvexInternalShape is an internal base class, shared by most convex shape implementations.
virtual void setMargin(btScalar margin)
virtual const char * serialize(void *dataBuffer, btSerializer *serializer) const
fills the dataBuffer and returns the struct name (and 0 on failure)
virtual void setLocalScaling(const btVector3 &scaling)
btCylinderShapeX(const btVector3 &halfExtents)
virtual btScalar getRadius() const
virtual const char * getName() const
virtual btVector3 localGetSupportingVertexWithoutMargin(const btVector3 &vec) const
virtual void batchedUnitVectorGetSupportingVertexWithoutMargin(const btVector3 *vectors, btVector3 *supportVerticesOut, int numVectors) const
virtual btScalar getRadius() const
virtual const char * getName() const
virtual void batchedUnitVectorGetSupportingVertexWithoutMargin(const btVector3 *vectors, btVector3 *supportVerticesOut, int numVectors) const
virtual btVector3 localGetSupportingVertexWithoutMargin(const btVector3 &vec) const
btCylinderShapeZ(const btVector3 &halfExtents)
The btCylinderShape class implements a cylinder shape primitive, centered around the origin....
BT_DECLARE_ALIGNED_ALLOCATOR()
virtual const char * serialize(void *dataBuffer, btSerializer *serializer) const
fills the dataBuffer and returns the struct name (and 0 on failure)
virtual btVector3 getAnisotropicRollingFrictionDirection() const
the getAnisotropicRollingFrictionDirection can be used in combination with setAnisotropicFriction See...
int getUpAxis() const
virtual btScalar getRadius() const
const btVector3 & getHalfExtentsWithoutMargin() const
virtual void setMargin(btScalar collisionMargin)
virtual int calculateSerializeBufferSize() const
virtual const char * getName() const
virtual btVector3 localGetSupportingVertex(const btVector3 &vec) const
btVector3 getHalfExtentsWithMargin() const
virtual void setLocalScaling(const btVector3 &scaling)
The btTransform class supports rigid transforms with only translation and rotation and no scaling/she...
Definition: btTransform.h:30
btVector3 can be used to represent 3D points and vectors.
Definition: btVector3.h:82
void setValue(const btScalar &_x, const btScalar &_y, const btScalar &_z)
Definition: btVector3.h:640
btScalar length2() const
Return the length of the vector squared.
Definition: btVector3.h:251
const btScalar & getY() const
Return the y value.
Definition: btVector3.h:563
btVector3 & normalize()
Normalize this vector x^2 + y^2 + z^2 = 1.
Definition: btVector3.h:303
const btScalar & getX() const
Return the x value.
Definition: btVector3.h:561
do not change those serialization structures, it requires an updated sBulletDNAstr/sBulletDNAstr64
do not change those serialization structures, it requires an updated sBulletDNAstr/sBulletDNAstr64
btConvexInternalShapeData m_convexInternalShapeData