Bullet Collision Detection & Physics Library
btConvexInternalShape.h
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1/*
2Bullet Continuous Collision Detection and Physics Library
3Copyright (c) 2003-2009 Erwin Coumans http://bulletphysics.org
4
5This software is provided 'as-is', without any express or implied warranty.
6In no event will the authors be held liable for any damages arising from the use of this software.
7Permission is granted to anyone to use this software for any purpose,
8including commercial applications, and to alter it and redistribute it freely,
9subject to the following restrictions:
10
111. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
122. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
133. This notice may not be removed or altered from any source distribution.
14*/
15
16#ifndef BT_CONVEX_INTERNAL_SHAPE_H
17#define BT_CONVEX_INTERNAL_SHAPE_H
18
19#include "btConvexShape.h"
21
30{
31protected:
32 //local scaling. collisionMargin is not scaled !
34
36
38
40
42
43public:
45
47 {
48 }
49
50 virtual btVector3 localGetSupportingVertex(const btVector3& vec) const;
51
53 {
54 return m_implicitShapeDimensions;
55 }
56
61 void setImplicitShapeDimensions(const btVector3& dimensions)
62 {
63 m_implicitShapeDimensions = dimensions;
64 }
65
66 void setSafeMargin(btScalar minDimension, btScalar defaultMarginMultiplier = 0.1f)
67 {
68 btScalar safeMargin = defaultMarginMultiplier * minDimension;
69 if (safeMargin < getMargin())
70 {
71 setMargin(safeMargin);
72 }
73 }
74 void setSafeMargin(const btVector3& halfExtents, btScalar defaultMarginMultiplier = 0.1f)
75 {
76 //see http://code.google.com/p/bullet/issues/detail?id=349
77 //this margin check could could be added to other collision shapes too,
78 //or add some assert/warning somewhere
79 btScalar minDimension = halfExtents[halfExtents.minAxis()];
80 setSafeMargin(minDimension, defaultMarginMultiplier);
81 }
82
84 void getAabb(const btTransform& t, btVector3& aabbMin, btVector3& aabbMax) const
85 {
86 getAabbSlow(t, aabbMin, aabbMax);
87 }
88
89 virtual void getAabbSlow(const btTransform& t, btVector3& aabbMin, btVector3& aabbMax) const;
90
91 virtual void setLocalScaling(const btVector3& scaling);
92 virtual const btVector3& getLocalScaling() const
93 {
94 return m_localScaling;
95 }
96
98 {
99 return m_localScaling;
100 }
101
102 virtual void setMargin(btScalar margin)
103 {
104 m_collisionMargin = margin;
105 }
106 virtual btScalar getMargin() const
107 {
108 return m_collisionMargin;
109 }
110
112 {
113 return m_collisionMargin;
114 }
115
117 {
118 return 0;
119 }
120
121 virtual void getPreferredPenetrationDirection(int index, btVector3& penetrationVector) const
122 {
123 (void)penetrationVector;
124 (void)index;
125 btAssert(0);
126 }
127
128 virtual int calculateSerializeBufferSize() const;
129
131 virtual const char* serialize(void* dataBuffer, btSerializer* serializer) const;
132};
133
136{
138
140
142
144
146};
147
149{
150 return sizeof(btConvexInternalShapeData);
151}
152
154SIMD_FORCE_INLINE const char* btConvexInternalShape::serialize(void* dataBuffer, btSerializer* serializer) const
155{
157 btCollisionShape::serialize(&shapeData->m_collisionShapeData, serializer);
158
161 shapeData->m_collisionMargin = float(m_collisionMargin);
162
163 // Fill padding with zeros to appease msan.
164 shapeData->m_padding = 0;
165
166 return "btConvexInternalShapeData";
167}
168
171{
175
176protected:
178
179 void setCachedLocalAabb(const btVector3& aabbMin, const btVector3& aabbMax)
180 {
181 m_isLocalAabbValid = true;
182 m_localAabbMin = aabbMin;
183 m_localAabbMax = aabbMax;
184 }
185
186 inline void getCachedLocalAabb(btVector3& aabbMin, btVector3& aabbMax) const
187 {
189 aabbMin = m_localAabbMin;
190 aabbMax = m_localAabbMax;
191 }
192
193 inline void getNonvirtualAabb(const btTransform& trans, btVector3& aabbMin, btVector3& aabbMax, btScalar margin) const
194 {
195 //lazy evaluation of local aabb
197 btTransformAabb(m_localAabbMin, m_localAabbMax, margin, trans, aabbMin, aabbMax);
198 }
199
200public:
201 virtual void setLocalScaling(const btVector3& scaling);
202
203 virtual void getAabb(const btTransform& t, btVector3& aabbMin, btVector3& aabbMax) const;
204
205 void recalcLocalAabb();
206};
207
208#endif //BT_CONVEX_INTERNAL_SHAPE_H
void btTransformAabb(const btVector3 &halfExtents, btScalar margin, const btTransform &t, btVector3 &aabbMinOut, btVector3 &aabbMaxOut)
Definition: btAabbUtil2.h:172
float btScalar
The btScalar type abstracts floating point numbers, to easily switch between double and single floati...
Definition: btScalar.h:314
#define ATTRIBUTE_ALIGNED16(a)
Definition: btScalar.h:99
#define SIMD_FORCE_INLINE
Definition: btScalar.h:98
#define btAssert(x)
Definition: btScalar.h:153
virtual const char * serialize(void *dataBuffer, btSerializer *serializer) const
fills the dataBuffer and returns the struct name (and 0 on failure)
btConvexInternalAabbCachingShape adds local aabb caching for convex shapes, to avoid expensive boundi...
void getNonvirtualAabb(const btTransform &trans, btVector3 &aabbMin, btVector3 &aabbMax, btScalar margin) const
void getCachedLocalAabb(btVector3 &aabbMin, btVector3 &aabbMax) const
virtual void setLocalScaling(const btVector3 &scaling)
virtual void getAabb(const btTransform &t, btVector3 &aabbMin, btVector3 &aabbMax) const
getAabb's default implementation is brute force, expected derived classes to implement a fast dedicat...
void setCachedLocalAabb(const btVector3 &aabbMin, const btVector3 &aabbMax)
The btConvexInternalShape is an internal base class, shared by most convex shape implementations.
virtual void setMargin(btScalar margin)
virtual const char * serialize(void *dataBuffer, btSerializer *serializer) const
fills the dataBuffer and returns the struct name (and 0 on failure)
const btVector3 & getLocalScalingNV() const
virtual int calculateSerializeBufferSize() const
const btVector3 & getImplicitShapeDimensions() const
void setSafeMargin(const btVector3 &halfExtents, btScalar defaultMarginMultiplier=0.1f)
virtual const btVector3 & getLocalScaling() const
void setImplicitShapeDimensions(const btVector3 &dimensions)
warning: use setImplicitShapeDimensions with care changing a collision shape while the body is in the...
void setSafeMargin(btScalar minDimension, btScalar defaultMarginMultiplier=0.1f)
virtual void getPreferredPenetrationDirection(int index, btVector3 &penetrationVector) const
void getAabb(const btTransform &t, btVector3 &aabbMin, btVector3 &aabbMax) const
getAabb's default implementation is brute force, expected derived classes to implement a fast dedicat...
virtual btScalar getMargin() const
virtual int getNumPreferredPenetrationDirections() const
The btConvexShape is an abstract shape interface, implemented by all convex shapes such as btBoxShape...
Definition: btConvexShape.h:33
The btTransform class supports rigid transforms with only translation and rotation and no scaling/she...
Definition: btTransform.h:30
btVector3 can be used to represent 3D points and vectors.
Definition: btVector3.h:82
int minAxis() const
Return the axis with the smallest value Note return values are 0,1,2 for x, y, or z.
Definition: btVector3.h:470
void serializeFloat(struct btVector3FloatData &dataOut) const
Definition: btVector3.h:1291
do not change those serialization structures, it requires an updated sBulletDNAstr/sBulletDNAstr64
do not change those serialization structures, it requires an updated sBulletDNAstr/sBulletDNAstr64
btVector3FloatData m_implicitShapeDimensions
btCollisionShapeData m_collisionShapeData