Bullet Collision Detection & Physics Library
btConeShape.cpp
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1/*
2Bullet Continuous Collision Detection and Physics Library
3Copyright (c) 2003-2009 Erwin Coumans http://bulletphysics.org
4
5This software is provided 'as-is', without any express or implied warranty.
6In no event will the authors be held liable for any damages arising from the use of this software.
7Permission is granted to anyone to use this software for any purpose,
8including commercial applications, and to alter it and redistribute it freely,
9subject to the following restrictions:
10
111. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
122. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
133. This notice may not be removed or altered from any source distribution.
14*/
15
16#include "btConeShape.h"
17
19 m_radius(radius),
20 m_height(height)
21{
26}
27
29{
31}
32
34{
36}
37
40{
41 switch (upIndex)
42 {
43 case 0:
44 m_coneIndices[0] = 1;
45 m_coneIndices[1] = 0;
46 m_coneIndices[2] = 2;
47 break;
48 case 1:
49 m_coneIndices[0] = 0;
50 m_coneIndices[1] = 1;
51 m_coneIndices[2] = 2;
52 break;
53 case 2:
54 m_coneIndices[0] = 0;
55 m_coneIndices[1] = 2;
56 m_coneIndices[2] = 1;
57 break;
58 default:
59 btAssert(0);
60 };
61
65}
66
68{
70
71 if (v[m_coneIndices[1]] > v.length() * m_sinAngle)
72 {
74
75 tmp[m_coneIndices[0]] = btScalar(0.);
77 tmp[m_coneIndices[2]] = btScalar(0.);
78 return tmp;
79 }
80 else
81 {
82 btScalar s = btSqrt(v[m_coneIndices[0]] * v[m_coneIndices[0]] + v[m_coneIndices[2]] * v[m_coneIndices[2]]);
83 if (s > SIMD_EPSILON)
84 {
85 btScalar d = m_radius / s;
87 tmp[m_coneIndices[0]] = v[m_coneIndices[0]] * d;
89 tmp[m_coneIndices[2]] = v[m_coneIndices[2]] * d;
90 return tmp;
91 }
92 else
93 {
95 tmp[m_coneIndices[0]] = btScalar(0.);
97 tmp[m_coneIndices[2]] = btScalar(0.);
98 return tmp;
99 }
100 }
101}
102
104{
105 return coneLocalSupport(vec);
106}
107
109{
110 for (int i = 0; i < numVectors; i++)
111 {
112 const btVector3& vec = vectors[i];
114 }
115}
116
118{
120 if (getMargin() != btScalar(0.))
121 {
123 if (vecnorm.length2() < (SIMD_EPSILON * SIMD_EPSILON))
124 {
125 vecnorm.setValue(btScalar(-1.), btScalar(-1.), btScalar(-1.));
126 }
127 vecnorm.normalize();
129 }
130 return supVertex;
131}
132
134{
135 int axis = m_coneIndices[1];
136 int r1 = m_coneIndices[0];
137 int r2 = m_coneIndices[2];
138 m_height *= scaling[axis] / m_localScaling[axis];
139 m_radius *= (scaling[r1] / m_localScaling[r1] + scaling[r2] / m_localScaling[r2]) / 2;
142}
@ CONE_SHAPE_PROXYTYPE
const T & btMax(const T &a, const T &b)
Definition btMinMax.h:27
float btScalar
The btScalar type abstracts floating point numbers, to easily switch between double and single floati...
Definition btScalar.h:314
btScalar btSqrt(btScalar y)
Definition btScalar.h:466
#define SIMD_EPSILON
Definition btScalar.h:543
#define btAssert(x)
Definition btScalar.h:153
btConeShapeX(btScalar radius, btScalar height)
btConeShapeZ(btScalar radius, btScalar height)
The btConeShape implements a cone shape primitive, centered around the origin and aligned with the Y ...
Definition btConeShape.h:26
virtual btVector3 localGetSupportingVertexWithoutMargin(const btVector3 &vec) const
btConeShape(btScalar radius, btScalar height)
btScalar m_height
Definition btConeShape.h:29
btScalar m_radius
Definition btConeShape.h:28
btScalar m_sinAngle
Definition btConeShape.h:27
virtual void batchedUnitVectorGetSupportingVertexWithoutMargin(const btVector3 *vectors, btVector3 *supportVerticesOut, int numVectors) const
virtual void setLocalScaling(const btVector3 &scaling)
int m_coneIndices[3]
Definition btConeShape.h:30
btVector3 coneLocalSupport(const btVector3 &v) const
void setConeUpIndex(int upIndex)
choose upAxis index
virtual btVector3 localGetSupportingVertex(const btVector3 &vec) const
The btConvexInternalShape is an internal base class, shared by most convex shape implementations.
virtual void setLocalScaling(const btVector3 &scaling)
virtual btScalar getMargin() const
btVector3 can be used to represent 3D points and vectors.
Definition btVector3.h:82
btScalar length() const
Return the length of the vector.
Definition btVector3.h:257
void setValue(const btScalar &_x, const btScalar &_y, const btScalar &_z)
Definition btVector3.h:640