Bullet Collision Detection & Physics Library
btCollisionShape.cpp
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1/*
2Bullet Continuous Collision Detection and Physics Library
3Copyright (c) 2003-2009 Erwin Coumans http://bulletphysics.org
4
5This software is provided 'as-is', without any express or implied warranty.
6In no event will the authors be held liable for any damages arising from the use of this software.
7Permission is granted to anyone to use this software for any purpose,
8including commercial applications, and to alter it and redistribute it freely,
9subject to the following restrictions:
10
111. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
122. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
133. This notice may not be removed or altered from any source distribution.
14*/
17
18/*
19 Make sure this dummy function never changes so that it
20 can be used by probes that are checking whether the
21 library is actually installed.
22*/
23extern "C"
24{
26
28}
29
31{
35
37
38 radius = (aabbMax - aabbMin).length() * btScalar(0.5);
39 center = (aabbMin + aabbMax) * btScalar(0.5);
40}
41
43{
45}
46
48{
50 btVector3 center;
52 getBoundingSphere(center, disc);
53 disc += (center).length();
54 return disc;
55}
56
58{
59 //start with static aabb
61
68
69 // add linear motion
70 btVector3 linMotion = linvel * timeStep;
72 if (linMotion.x() > btScalar(0.))
74 else
76 if (linMotion.y() > btScalar(0.))
78 else
80 if (linMotion.z() > btScalar(0.))
82 else
84
85 //add conservative angular motion
86 btScalar angularMotion = angvel.length() * getAngularMotionDisc() * timeStep;
90
93}
94
97{
99 char* name = (char*)serializer->findNameForPointer(this);
100 shapeData->m_name = (char*)serializer->getUniquePointer(name);
101 if (shapeData->m_name)
102 {
103 serializer->serializeName(name);
104 }
105 shapeData->m_shapeType = m_shapeType;
106
107 // Fill padding with zeros to appease msan.
108 memset(shapeData->m_padding, 0, sizeof(shapeData->m_padding));
109
110 return "btCollisionShapeData";
111}
112
114{
116 btChunk* chunk = serializer->allocate(len, 1);
117 const char* structType = serialize(chunk->m_oldPtr, serializer);
118 serializer->finalizeChunk(chunk, structType, BT_SHAPE_CODE, (void*)this);
119}
void btBulletCollisionProbe()
const T & btMax(const T &a, const T &b)
Definition btMinMax.h:27
btScalar length(const btQuaternion &q)
Return the length of a quaternion.
float btScalar
The btScalar type abstracts floating point numbers, to easily switch between double and single floati...
Definition btScalar.h:314
#define BT_SHAPE_CODE
virtual void getBoundingSphere(btVector3 &center, btScalar &radius) const
void calculateTemporalAabb(const btTransform &curTrans, const btVector3 &linvel, const btVector3 &angvel, btScalar timeStep, btVector3 &temporalAabbMin, btVector3 &temporalAabbMax) const
calculateTemporalAabb calculates the enclosing aabb for the moving object over interval [0....
virtual btScalar getAngularMotionDisc() const
getAngularMotionDisc returns the maximum radius needed for Conservative Advancement to handle time-of...
virtual void getAabb(const btTransform &t, btVector3 &aabbMin, btVector3 &aabbMax) const =0
getAabb returns the axis aligned bounding box in the coordinate frame of the given transform t.
virtual btScalar getContactBreakingThreshold(btScalar defaultContactThresholdFactor) const
virtual int calculateSerializeBufferSize() const
virtual void serializeSingleShape(btSerializer *serializer) const
virtual const char * serialize(void *dataBuffer, btSerializer *serializer) const
fills the dataBuffer and returns the struct name (and 0 on failure)
The btTransform class supports rigid transforms with only translation and rotation and no scaling/she...
Definition btTransform.h:30
void setIdentity()
Set this transformation to the identity.
btVector3 can be used to represent 3D points and vectors.
Definition btVector3.h:82
const btScalar & x() const
Return the x value.
Definition btVector3.h:575
do not change those serialization structures, it requires an updated sBulletDNAstr/sBulletDNAstr64