Bullet Collision Detection & Physics Library
btClipPolygon.h
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1#ifndef BT_CLIP_POLYGON_H_INCLUDED
2#define BT_CLIP_POLYGON_H_INCLUDED
3
7/*
8This source file is part of GIMPACT Library.
9
10For the latest info, see http://gimpact.sourceforge.net/
11
12Copyright (c) 2007 Francisco Leon Najera. C.C. 80087371.
13email: projectileman@yahoo.com
14
15
16This software is provided 'as-is', without any express or implied warranty.
17In no event will the authors be held liable for any damages arising from the use of this software.
18Permission is granted to anyone to use this software for any purpose,
19including commercial applications, and to alter it and redistribute it freely,
20subject to the following restrictions:
21
221. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
232. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
243. This notice may not be removed or altered from any source distribution.
25*/
26
29
31{
32 return point.dot(plane) - plane[3];
33}
34
37SIMD_FORCE_INLINE void bt_vec_blend(btVector3 &vr, const btVector3 &va, const btVector3 &vb, btScalar blend_factor)
38{
39 vr = (1 - blend_factor) * va + blend_factor * vb;
40}
41
44 const btVector3 &point0,
45 const btVector3 &point1,
46 btScalar dist0,
47 btScalar dist1,
48 btVector3 *clipped,
49 int &clipped_count)
50{
51 bool _prevclassif = (dist0 > SIMD_EPSILON);
52 bool _classif = (dist1 > SIMD_EPSILON);
53 if (_classif != _prevclassif)
54 {
55 btScalar blendfactor = -dist0 / (dist1 - dist0);
56 bt_vec_blend(clipped[clipped_count], point0, point1, blendfactor);
57 clipped_count++;
58 }
59 if (!_classif)
60 {
61 clipped[clipped_count] = point1;
62 clipped_count++;
63 }
64}
65
67
71 const btVector4 &plane,
72 const btVector3 *polygon_points,
73 int polygon_point_count,
74 btVector3 *clipped)
75{
76 int clipped_count = 0;
77
78 //clip first point
79 btScalar firstdist = bt_distance_point_plane(plane, polygon_points[0]);
80 ;
81 if (!(firstdist > SIMD_EPSILON))
82 {
83 clipped[clipped_count] = polygon_points[0];
84 clipped_count++;
85 }
86
87 btScalar olddist = firstdist;
88 for (int i = 1; i < polygon_point_count; i++)
89 {
90 btScalar dist = bt_distance_point_plane(plane, polygon_points[i]);
91
93 polygon_points[i - 1], polygon_points[i],
94 olddist,
95 dist,
96 clipped,
97 clipped_count);
98
99 olddist = dist;
100 }
101
102 //RETURN TO FIRST point
103
105 polygon_points[polygon_point_count - 1], polygon_points[0],
106 olddist,
107 firstdist,
108 clipped,
109 clipped_count);
110
111 return clipped_count;
112}
113
115
120 const btVector4 &plane,
121 const btVector3 &point0,
122 const btVector3 &point1,
123 const btVector3 &point2,
124 btVector3 *clipped // an allocated array of 16 points at least
125)
126{
127 int clipped_count = 0;
128
129 //clip first point0
130 btScalar firstdist = bt_distance_point_plane(plane, point0);
131 ;
132 if (!(firstdist > SIMD_EPSILON))
133 {
134 clipped[clipped_count] = point0;
135 clipped_count++;
136 }
137
138 // point 1
139 btScalar olddist = firstdist;
140 btScalar dist = bt_distance_point_plane(plane, point1);
141
143 point0, point1,
144 olddist,
145 dist,
146 clipped,
147 clipped_count);
148
149 olddist = dist;
150
151 // point 2
152 dist = bt_distance_point_plane(plane, point2);
153
155 point1, point2,
156 olddist,
157 dist,
158 clipped,
159 clipped_count);
160 olddist = dist;
161
162 //RETURN TO FIRST point0
164 point2, point0,
165 olddist,
166 firstdist,
167 clipped,
168 clipped_count);
169
170 return clipped_count;
171}
172
173#endif // GIM_TRI_COLLISION_H_INCLUDED
void bt_plane_clip_polygon_collect(const btVector3 &point0, const btVector3 &point1, btScalar dist0, btScalar dist1, btVector3 *clipped, int &clipped_count)
This function calcs the distance from a 3D plane.
Definition: btClipPolygon.h:43
int bt_plane_clip_triangle(const btVector4 &plane, const btVector3 &point0, const btVector3 &point1, const btVector3 &point2, btVector3 *clipped)
Clips a polygon by a plane.
btScalar bt_distance_point_plane(const btVector4 &plane, const btVector3 &point)
Definition: btClipPolygon.h:30
void bt_vec_blend(btVector3 &vr, const btVector3 &va, const btVector3 &vb, btScalar blend_factor)
Definition: btClipPolygon.h:37
int bt_plane_clip_polygon(const btVector4 &plane, const btVector3 *polygon_points, int polygon_point_count, btVector3 *clipped)
Clips a polygon by a plane.
Definition: btClipPolygon.h:70
float btScalar
The btScalar type abstracts floating point numbers, to easily switch between double and single floati...
Definition: btScalar.h:314
#define SIMD_FORCE_INLINE
Definition: btScalar.h:98
#define SIMD_EPSILON
Definition: btScalar.h:543
btVector3 can be used to represent 3D points and vectors.
Definition: btVector3.h:82
btScalar dot(const btVector3 &v) const
Return the dot product.
Definition: btVector3.h:229