Bullet Collision Detection & Physics Library
btBroadphaseInterface.h
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1/*
2Bullet Continuous Collision Detection and Physics Library
3Copyright (c) 2003-2006 Erwin Coumans https://bulletphysics.org
4
5This software is provided 'as-is', without any express or implied warranty.
6In no event will the authors be held liable for any damages arising from the use of this software.
7Permission is granted to anyone to use this software for any purpose,
8including commercial applications, and to alter it and redistribute it freely,
9subject to the following restrictions:
10
111. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
122. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
133. This notice may not be removed or altered from any source distribution.
14*/
15
16#ifndef BT_BROADPHASE_INTERFACE_H
17#define BT_BROADPHASE_INTERFACE_H
18
19struct btDispatcherInfo;
20class btDispatcher;
21#include "btBroadphaseProxy.h"
22
24
26{
28 virtual bool process(const btBroadphaseProxy* proxy) = 0;
29};
30
32{
35 unsigned int m_signs[3];
37
39
40protected:
42};
43
45
50{
51public:
53
54 virtual btBroadphaseProxy* createProxy(const btVector3& aabbMin, const btVector3& aabbMax, int shapeType, void* userPtr, int collisionFilterGroup, int collisionFilterMask, btDispatcher* dispatcher) = 0;
55 virtual void destroyProxy(btBroadphaseProxy* proxy, btDispatcher* dispatcher) = 0;
56 virtual void setAabb(btBroadphaseProxy* proxy, const btVector3& aabbMin, const btVector3& aabbMax, btDispatcher* dispatcher) = 0;
57 virtual void getAabb(btBroadphaseProxy* proxy, btVector3& aabbMin, btVector3& aabbMax) const = 0;
58
59 virtual void rayTest(const btVector3& rayFrom, const btVector3& rayTo, btBroadphaseRayCallback& rayCallback, const btVector3& aabbMin = btVector3(0, 0, 0), const btVector3& aabbMax = btVector3(0, 0, 0)) = 0;
60
61 virtual void aabbTest(const btVector3& aabbMin, const btVector3& aabbMax, btBroadphaseAabbCallback& callback) = 0;
62
64 virtual void calculateOverlappingPairs(btDispatcher* dispatcher) = 0;
65
68
71 virtual void getBroadphaseAabb(btVector3& aabbMin, btVector3& aabbMax) const = 0;
72
74 virtual void resetPool(btDispatcher* dispatcher) { (void)dispatcher; };
75
76 virtual void printStats() = 0;
77};
78
79#endif //BT_BROADPHASE_INTERFACE_H
float btScalar
The btScalar type abstracts floating point numbers, to easily switch between double and single floati...
Definition: btScalar.h:314
The btBroadphaseInterface class provides an interface to detect aabb-overlapping object pairs.
virtual void aabbTest(const btVector3 &aabbMin, const btVector3 &aabbMax, btBroadphaseAabbCallback &callback)=0
virtual void calculateOverlappingPairs(btDispatcher *dispatcher)=0
calculateOverlappingPairs is optional: incremental algorithms (sweep and prune) might do it during th...
virtual void rayTest(const btVector3 &rayFrom, const btVector3 &rayTo, btBroadphaseRayCallback &rayCallback, const btVector3 &aabbMin=btVector3(0, 0, 0), const btVector3 &aabbMax=btVector3(0, 0, 0))=0
virtual void setAabb(btBroadphaseProxy *proxy, const btVector3 &aabbMin, const btVector3 &aabbMax, btDispatcher *dispatcher)=0
virtual void destroyProxy(btBroadphaseProxy *proxy, btDispatcher *dispatcher)=0
virtual btBroadphaseProxy * createProxy(const btVector3 &aabbMin, const btVector3 &aabbMax, int shapeType, void *userPtr, int collisionFilterGroup, int collisionFilterMask, btDispatcher *dispatcher)=0
virtual void resetPool(btDispatcher *dispatcher)
reset broadphase internal structures, to ensure determinism/reproducability
virtual void getAabb(btBroadphaseProxy *proxy, btVector3 &aabbMin, btVector3 &aabbMax) const =0
virtual void printStats()=0
virtual void getBroadphaseAabb(btVector3 &aabbMin, btVector3 &aabbMax) const =0
getAabb returns the axis aligned bounding box in the 'global' coordinate frame will add some transfor...
virtual const btOverlappingPairCache * getOverlappingPairCache() const =0
virtual btOverlappingPairCache * getOverlappingPairCache()=0
The btDispatcher interface class can be used in combination with broadphase to dispatch calculations ...
Definition: btDispatcher.h:77
The btOverlappingPairCache provides an interface for overlapping pair management (add,...
btVector3 can be used to represent 3D points and vectors.
Definition: btVector3.h:82
virtual bool process(const btBroadphaseProxy *proxy)=0
The btBroadphaseProxy is the main class that can be used with the Bullet broadphases.
btVector3 m_rayDirectionInverse
added some cached data to accelerate ray-AABB tests