Box2D 2.4.1
A 2D physics engine for games
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This is the complete list of members for b2WheelJointDef, including all inherited members.
b2JointDef() (defined in b2JointDef) | b2JointDef | inline |
b2WheelJointDef() (defined in b2WheelJointDef) | b2WheelJointDef | inline |
bodyA | b2JointDef | |
bodyB | b2JointDef | |
collideConnected | b2JointDef | |
damping | b2WheelJointDef | |
enableLimit | b2WheelJointDef | |
enableMotor | b2WheelJointDef | |
Initialize(b2Body *bodyA, b2Body *bodyB, const b2Vec2 &anchor, const b2Vec2 &axis) | b2WheelJointDef | |
localAnchorA | b2WheelJointDef | |
localAnchorB | b2WheelJointDef | |
localAxisA | b2WheelJointDef | |
lowerTranslation | b2WheelJointDef | |
maxMotorTorque | b2WheelJointDef | |
motorSpeed | b2WheelJointDef | |
stiffness | b2WheelJointDef | |
type | b2JointDef | |
upperTranslation | b2WheelJointDef | |
userData | b2JointDef |