Box2D 2.4.1
A 2D physics engine for games
b2Vec3 Struct Reference

A 2D column vector with 3 elements. More...

#include <b2_math.h>

Public Member Functions

 b2Vec3 ()
 Default constructor does nothing (for performance).
 
 b2Vec3 (float xIn, float yIn, float zIn)
 Construct using coordinates.
 
void SetZero ()
 Set this vector to all zeros.
 
void Set (float x_, float y_, float z_)
 Set this vector to some specified coordinates.
 
b2Vec3 operator- () const
 Negate this vector.
 
void operator+= (const b2Vec3 &v)
 Add a vector to this vector.
 
void operator-= (const b2Vec3 &v)
 Subtract a vector from this vector.
 
void operator*= (float s)
 Multiply this vector by a scalar.
 

Public Attributes

float x
 
float y
 
float z
 

Detailed Description

A 2D column vector with 3 elements.


The documentation for this struct was generated from the following file: