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    Box2D 2.4.1
    
   A 2D physics engine for games 
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#include <b2_collision.h>
Public Types | |
| enum | Type { e_vertex = 0 , e_face = 1 } | 
Public Attributes | |
| uint8 | indexA | 
| Feature index on shapeA.  | |
| uint8 | indexB | 
| Feature index on shapeB.  | |
| uint8 | typeA | 
| The feature type on shapeA.  | |
| uint8 | typeB | 
| The feature type on shapeB.  | |
The features that intersect to form the contact point This must be 4 bytes or less.