Box2D 2.4.1
A 2D physics engine for games
b2PolygonShape Member List

This is the complete list of members for b2PolygonShape, including all inherited members.

b2PolygonShape() (defined in b2PolygonShape)b2PolygonShapeinline
Clone(b2BlockAllocator *allocator) const overrideb2PolygonShapevirtual
ComputeAABB(b2AABB *aabb, const b2Transform &transform, int32 childIndex) const overrideb2PolygonShapevirtual
ComputeMass(b2MassData *massData, float density) const overrideb2PolygonShapevirtual
e_chain enum value (defined in b2Shape)b2Shape
e_circle enum value (defined in b2Shape)b2Shape
e_edge enum value (defined in b2Shape)b2Shape
e_polygon enum value (defined in b2Shape)b2Shape
e_typeCount enum value (defined in b2Shape)b2Shape
GetChildCount() const overrideb2PolygonShapevirtual
GetType() constb2Shapeinline
m_centroid (defined in b2PolygonShape)b2PolygonShape
m_count (defined in b2PolygonShape)b2PolygonShape
m_normals (defined in b2PolygonShape)b2PolygonShape
m_radiusb2Shape
m_type (defined in b2Shape)b2Shape
m_vertices (defined in b2PolygonShape)b2PolygonShape
RayCast(b2RayCastOutput *output, const b2RayCastInput &input, const b2Transform &transform, int32 childIndex) const overrideb2PolygonShapevirtual
Set(const b2Vec2 *points, int32 count)b2PolygonShape
SetAsBox(float hx, float hy)b2PolygonShape
SetAsBox(float hx, float hy, const b2Vec2 &center, float angle)b2PolygonShape
TestPoint(const b2Transform &transform, const b2Vec2 &p) const overrideb2PolygonShapevirtual
Type enum name (defined in b2Shape)b2Shape
Validate() constb2PolygonShape
~b2Shape() (defined in b2Shape)b2Shapeinlinevirtual