Box2D 2.4.1
A 2D physics engine for games
b2GrowableStack< T, N > Class Template Reference

#include <b2_growable_stack.h>

Public Member Functions

void Push (const T &element)
 
Pop ()
 
int32 GetCount ()
 

Detailed Description

template<typename T, int32 N>
class b2GrowableStack< T, N >

This is a growable LIFO stack with an initial capacity of N. If the stack size exceeds the initial capacity, the heap is used to increase the size of the stack.


The documentation for this class was generated from the following file: