Box2D 2.4.1
A 2D physics engine for games
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#include <b2_growable_stack.h>
Public Member Functions | |
void | Push (const T &element) |
T | Pop () |
int32 | GetCount () |
This is a growable LIFO stack with an initial capacity of N. If the stack size exceeds the initial capacity, the heap is used to increase the size of the stack.