Box2D 2.4.1
A 2D physics engine for games
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Public Member Functions | |
void | AddPair (void *proxyUserDataA, void *proxyUserDataB) |
void | FindNewContacts () |
void | Destroy (b2Contact *c) |
void | Collide () |
Public Attributes | |
b2BroadPhase | m_broadPhase |
b2Contact * | m_contactList |
int32 | m_contactCount |
b2ContactFilter * | m_contactFilter |
b2ContactListener * | m_contactListener |
b2BlockAllocator * | m_allocator |