Box2D 2.4.1
A 2D physics engine for games
b2ContactManager Class Reference

Public Member Functions

void AddPair (void *proxyUserDataA, void *proxyUserDataB)
 
void FindNewContacts ()
 
void Destroy (b2Contact *c)
 
void Collide ()
 

Public Attributes

b2BroadPhase m_broadPhase
 
b2Contactm_contactList
 
int32 m_contactCount
 
b2ContactFilterm_contactFilter
 
b2ContactListenerm_contactListener
 
b2BlockAllocatorm_allocator
 

The documentation for this class was generated from the following file: