Box2D 2.4.1
A 2D physics engine for games
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This is the complete list of members for b2ContactManager, including all inherited members.
AddPair(void *proxyUserDataA, void *proxyUserDataB) (defined in b2ContactManager) | b2ContactManager | |
b2ContactManager() (defined in b2ContactManager) | b2ContactManager | |
Collide() (defined in b2ContactManager) | b2ContactManager | |
Destroy(b2Contact *c) (defined in b2ContactManager) | b2ContactManager | |
FindNewContacts() (defined in b2ContactManager) | b2ContactManager | |
m_allocator (defined in b2ContactManager) | b2ContactManager | |
m_broadPhase (defined in b2ContactManager) | b2ContactManager | |
m_contactCount (defined in b2ContactManager) | b2ContactManager | |
m_contactFilter (defined in b2ContactManager) | b2ContactManager | |
m_contactList (defined in b2ContactManager) | b2ContactManager | |
m_contactListener (defined in b2ContactManager) | b2ContactManager |