// Minimal example of defining a predestructor for a class which // uses boost::signals2::deconstruct as its factory function. // // Copyright Frank Mori Hess 2009. // Use, modification and // distribution is subject to the Boost Software License, Version // 1.0. (See accompanying file LICENSE_1_0.txt or copy at // http://www.boost.org/LICENSE_1_0.txt) // For more information, see http://www.boost.org #include #include #include namespace bs2 = boost::signals2; namespace mynamespace { class X { public: ~X() { std::cout << "cruel world!" << std::endl; } /* This adl_predestruct friend function will be found by via argument-dependent lookup when using boost::signals2::deconstruct. */ friend void adl_predestruct(X *) { std::cout << "Goodbye, "; } /* boost::signals2::deconstruct always requires an adl_postconstruct function which can be found via argument-dependent, so we define one which does nothing. */ template friend void adl_postconstruct(const boost::shared_ptr &, X *) {} private: friend class bs2::deconstruct_access; // give boost::signals2::deconstruct access to private constructor // private constructor forces use of boost::signals2::deconstruct to create objects. X() {} }; } int main() { { boost::shared_ptr x = bs2::deconstruct(); } return 0; }