// Copyright 2010 Christophe Henry // henry UNDERSCORE christophe AT hotmail DOT com // This is an extended version of the state machine available in the boost::mpl library // Distributed under the same license as the original. // Copyright for the original version: // Copyright 2005 David Abrahams and Aleksey Gurtovoy. Distributed // under the Boost Software License, Version 1.0. (See accompanying // file LICENSE_1_0.txt or copy at // http://www.boost.org/LICENSE_1_0.txt) #ifndef EMPTY_HPP #define EMPTY_HPP // back-end #include //front-end #include #include #include "Events.hpp" struct Open; namespace msm = boost::msm; namespace mpl = boost::mpl; struct Empty : public msm::front::state<> { template void on_entry(Event const&,FSM& ) {std::cout << "entering: Empty" << std::endl;} template void on_exit(Event const&,FSM& ) {std::cout << "leaving: Empty" << std::endl;} void open_drawer(open_close const&); struct internal_transition_table : mpl::vector< // Start Event Next Action Guard //+-------------+---------+-------------+---------+---------------------------+----------------------+ msm::front::a_row2 < Empty , open_close , Open , Empty,&Empty::open_drawer > //+-------------+---------+-------------+---------+---------------------------+----------------------+ > {}; }; #endif