// Copyright John Maddock 2007. // Copyright Paul A. Bristow 2010 // Use, modification and distribution are subject to the // Boost Software License, Version 1.0. (See accompanying file // LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt) // Note that this file contains quickbook mark-up as well as code // and comments, don't change any of the special comment mark-ups! #include using std::cout; using std::endl; // Setting (approximate) precision 25 bits in a single function call using make_policy. //[policy_ref_snip11 #include using boost::math::normal_distribution; using namespace boost::math::policies; const int bits = 25; // approximate precision. double q = quantile( normal_distribution > >(), 0.05); // 5% quantile. //] //[/policy_ref_snip11] int main() { std::streamsize p = 2 + (bits * 30103UL) / 100000UL; // Approximate number of significant decimal digits for 25 bits. cout.precision(p); cout << bits << " binary bits is approoximately equivalent to " << p << " decimal digits " << endl; cout << "quantile(normal_distribution > >(), 0.05 = " << q << endl; // -1.64485 } /* Output: 25 binary bits is approoximately equivalent to 9 decimal digits quantile(normal_distribution > >(), 0.05 = -1.64485363 */