// // Copyright (c) 2009-2011 Artyom Beilis (Tonkikh) // // Distributed under the Boost Software License, Version 1.0. (See // accompanying file LICENSE_1_0.txt or copy at // http://www.boost.org/LICENSE_1_0.txt) // // // ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! // // BIG FAT WARNING FOR Microsoft Visual Studio Users // // YOU NEED TO CONVERT THIS SOURCE FILE ENCODING TO UTF-8 WITH BOM ENCODING. // // Unfortunately MSVC understands that the source code is encoded as // UTF-8 only if you add useless BOM in the beginning. // // So, before you compile "wide" examples with MSVC, please convert them to text // files with BOM. There are two very simple ways to do it: // // 1. Open file with Notepad and save it from there. It would convert // it to file with BOM. // 2. In Visual Studio go File->Advances Save Options... and select // Unicode (UTF-8 with signature) Codepage 65001 // // Note: once converted to UTF-8 with BOM, this source code would not // compile with other compilers, because no-one uses BOM with UTF-8 today // because it is absolutely meaningless in context of UTF-8. // // ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! ! // #include #include #include #include int main() { using namespace boost::locale; using namespace std; // Create system default locale generator gen; locale loc=gen(""); locale::global(loc); wcout.imbue(loc); // This is needed to prevent C library to // convert strings to narrow // instead of C++ on some platforms std::ios_base::sync_with_stdio(false); wcout<