////////////////////////////////////////////////////////////////////////////// // // (C) Copyright Ion Gaztanaga 2006-2012. Distributed under the Boost // Software License, Version 1.0. (See accompanying file // LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt) // // See http://www.boost.org/libs/interprocess for documentation. // ////////////////////////////////////////////////////////////////////////////// #include #include //[doc_adaptive_pool #include #include #include //<- #include "../test/get_process_id_name.hpp" //-> using namespace boost::interprocess; int main () { //Remove shared memory on construction and destruction struct shm_remove { //<- #if 1 shm_remove() { shared_memory_object::remove(test::get_process_id_name()); } ~shm_remove(){ shared_memory_object::remove(test::get_process_id_name()); } #else //-> shm_remove() { shared_memory_object::remove("MySharedMemory"); } ~shm_remove(){ shared_memory_object::remove("MySharedMemory"); } //<- #endif //-> } remover; //<- (void)remover; //-> //Create shared memory //<- #if 1 managed_shared_memory segment(create_only,test::get_process_id_name(), 65536); #else //-> managed_shared_memory segment(create_only, "MySharedMemory", //segment name 65536); //<- #endif //-> //Create a adaptive_pool that allocates ints from the managed segment //The number of chunks per segment is the default value typedef adaptive_pool adaptive_pool_t; adaptive_pool_t allocator_instance(segment.get_segment_manager()); //Create another adaptive_pool. Since the segment manager address //is the same, this adaptive_pool will be //attached to the same pool so "allocator_instance2" can deallocate //nodes allocated by "allocator_instance" adaptive_pool_t allocator_instance2(segment.get_segment_manager()); //Create another adaptive_pool using copy-constructor. This //adaptive_pool will also be attached to the same pool adaptive_pool_t allocator_instance3(allocator_instance2); //All allocators are equal assert(allocator_instance == allocator_instance2); assert(allocator_instance2 == allocator_instance3); //So memory allocated with one can be deallocated with another allocator_instance2.deallocate(allocator_instance.allocate(1), 1); allocator_instance3.deallocate(allocator_instance2.allocate(1), 1); //The common pool will be destroyed here, since no allocator is //attached to the pool return 0; } //] #include