//======================================================================= // Copyright 2001 Jeremy G. Siek, Andrew Lumsdaine, Lie-Quan Lee, // // Distributed under the Boost Software License, Version 1.0. (See // accompanying file LICENSE_1_0.txt or copy at // http://www.boost.org/LICENSE_1_0.txt) //======================================================================= #include #include #include #include #include int main() { using namespace boost; typedef adjacency_list < vecS, vecS, directedS > Graph; const int N = 6; Graph G(N); add_edge(0, 1, G); add_edge(1, 1, G); add_edge(1, 3, G); add_edge(1, 4, G); add_edge(3, 4, G); add_edge(3, 0, G); add_edge(4, 3, G); add_edge(5, 2, G); std::vector c(N); int num = strong_components (G, make_iterator_property_map(c.begin(), get(vertex_index, G), c[0])); std::cout << "Total number of components: " << num << std::endl; std::vector < int >::iterator i; for (i = c.begin(); i != c.end(); ++i) std::cout << "Vertex " << i - c.begin() << " is in component " << *i << std::endl; return EXIT_SUCCESS; }