// Copyright Daniel Trebbien 2010. // Distributed under the Boost Software License, Version 1.0. // (See accompanying file LICENSE_1_0.txt or the copy at // http://www.boost.org/LICENSE_1_0.txt) #include #include #include #include #include #include #include #include #include #include struct edge_t { unsigned long first; unsigned long second; }; // A graphic of the min-cut is available at int main() { using namespace std; typedef boost::adjacency_list > undirected_graph; typedef boost::property_map::type weight_map_type; typedef boost::property_traits::value_type weight_type; // define the 16 edges of the graph. {3, 4} means an undirected edge between vertices 3 and 4. edge_t edges[] = {{3, 4}, {3, 6}, {3, 5}, {0, 4}, {0, 1}, {0, 6}, {0, 7}, {0, 5}, {0, 2}, {4, 1}, {1, 6}, {1, 5}, {6, 7}, {7, 5}, {5, 2}, {3, 4}}; // for each of the 16 edges, define the associated edge weight. ws[i] is the weight for the edge // that is described by edges[i]. weight_type ws[] = {0, 3, 1, 3, 1, 2, 6, 1, 8, 1, 1, 80, 2, 1, 1, 4}; // construct the graph object. 8 is the number of vertices, which are numbered from 0 // through 7, and 16 is the number of edges. undirected_graph g(edges, edges + 16, ws, 8, 16); // define a property map, `parities`, that will store a boolean value for each vertex. // Vertices that have the same parity after `stoer_wagner_min_cut` runs are on the same side of the min-cut. BOOST_AUTO(parities, boost::make_one_bit_color_map(num_vertices(g), get(boost::vertex_index, g))); // run the Stoer-Wagner algorithm to obtain the min-cut weight. `parities` is also filled in. int w = boost::stoer_wagner_min_cut(g, get(boost::edge_weight, g), boost::parity_map(parities)); cout << "The min-cut weight of G is " << w << ".\n" << endl; assert(w == 7); cout << "One set of vertices consists of:" << endl; size_t i; for (i = 0; i < num_vertices(g); ++i) { if (get(parities, i)) cout << i << endl; } cout << endl; cout << "The other set of vertices consists of:" << endl; for (i = 0; i < num_vertices(g); ++i) { if (!get(parities, i)) cout << i << endl; } cout << endl; return EXIT_SUCCESS; }