//======================================================================= // Copyright 2001 Jeremy G. Siek, Andrew Lumsdaine, Lie-Quan Lee, // // Distributed under the Boost Software License, Version 1.0. (See // accompanying file LICENSE_1_0.txt or copy at // http://www.boost.org/LICENSE_1_0.txt) //======================================================================= #include #include #include #include #include using namespace boost; template < typename TimeMap > class bfs_time_visitor:public default_bfs_visitor { typedef typename property_traits < TimeMap >::value_type T; public: bfs_time_visitor(TimeMap tmap, T & t):m_timemap(tmap), m_time(t) { } template < typename Vertex, typename Graph > void discover_vertex(Vertex u, const Graph & g) const { put(m_timemap, u, m_time++); } TimeMap m_timemap; T & m_time; }; int main() { using namespace boost; // Select the graph type we wish to use typedef adjacency_list < vecS, vecS, undirectedS > graph_t; // Set up the vertex IDs and names enum { r, s, t, u, v, w, x, y, N }; const char *name = "rstuvwxy"; // Specify the edges in the graph typedef std::pair < int, int >E; E edge_array[] = { E(r, s), E(r, v), E(s, w), E(w, r), E(w, t), E(w, x), E(x, t), E(t, u), E(x, y), E(u, y) }; // Create the graph object const int n_edges = sizeof(edge_array) / sizeof(E); #if defined(BOOST_MSVC) && BOOST_MSVC <= 1300 // VC++ has trouble with the edge iterator constructor graph_t g(N); for (std::size_t j = 0; j < n_edges; ++j) add_edge(edge_array[j].first, edge_array[j].second, g); #else typedef graph_traits::vertices_size_type v_size_t; graph_t g(edge_array, edge_array + n_edges, v_size_t(N)); #endif // Typedefs typedef graph_traits < graph_t >::vertices_size_type Size; // a vector to hold the discover time property for each vertex std::vector < Size > dtime(num_vertices(g)); typedef iterator_property_map::iterator, property_map::const_type> dtime_pm_type; dtime_pm_type dtime_pm(dtime.begin(), get(vertex_index, g)); Size time = 0; bfs_time_visitor < dtime_pm_type >vis(dtime_pm, time); breadth_first_search(g, vertex(s, g), visitor(vis)); // Use std::sort to order the vertices by their discover time std::vector::vertices_size_type > discover_order(N); integer_range < int >range(0, N); std::copy(range.begin(), range.end(), discover_order.begin()); std::sort(discover_order.begin(), discover_order.end(), indirect_cmp < dtime_pm_type, std::less < Size > >(dtime_pm)); std::cout << "order of discovery: "; for (int i = 0; i < N; ++i) std::cout << name[discover_order[i]] << " "; std::cout << std::endl; return EXIT_SUCCESS; }