Atlas-C++
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Negotiation of clients building a connection to a remote system. More...
#include <Stream.h>
Public Member Functions | |
StreamConnect (const std::string &name, std::iostream &) | |
virtual void | poll (bool can_read=true) |
virtual State | getState () |
virtual Atlas::Codec * | getCodec (Atlas::Bridge &) |
Additional Inherited Members | |
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enum | State { IN_PROGRESS, SUCCEEDED, FAILED } |
Negotiation of clients building a connection to a remote system.
Used once a stream connection has been established to the server. This class offers the server a list of Atlas::Codec types that the client can understand, and then listens for the servers decision. Once the server has told the client which Atlas::Codec to use, negotiation is flagged as complete, and this object can be deleted.
Copyright 2000-2004 the respective authors.
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