21 #ifndef SOUND_HANDLER_SDL_H    22 #define SOUND_HANDLER_SDL_H    27 #include <SDL_audio.h>    48     SDL_AudioSpec audioSpec;
    60     mutable std::mutex _mutex;
    63     void mix(std::int16_t* outSamples, std::int16_t* inSamples,
    64                 unsigned int nSamples, 
float volume);
    83     static void sdl_audio_callback (
void *udata, Uint8 *stream, 
int buffer_length_in);
    94     virtual int create_sound(std::unique_ptr<SimpleBuffer> 
data,
   100            size_t sample_count, 
int seekSamples, 
int streamId);
   103     virtual void stopEventSound(
int sound_handle);
   106     virtual void stopAllEventSounds();
   108     virtual void stopStreamingSound(
int sound_handle);
   111     virtual void    delete_sound(
int sound_handle);
   114     virtual void reset();
   117     virtual void    stop_all_sounds();
   120     virtual int get_volume(
int sound_handle) 
const;
   123     virtual void set_volume(
int sound_handle, 
int volume);
   130     virtual void pause();
   134     virtual void unpause();
   137     virtual unsigned int get_duration(
int sound_handle) 
const;
   140     virtual unsigned int tell(
int sound_handle) 
const;
   144     void plugInputStream(std::unique_ptr<InputStream> in);
   150     void fetchSamples(std::int16_t* to, 
unsigned int nSamples);
   156 #endif // SOUND_HANDLER_SDL_H 
Definition: klash_part.cpp:331
 
Sound mixer. 
Definition: sound_handler.h:87
 
SimpleBuffer data
Definition: LocalConnection_as.cpp:151
 
Anonymous namespace for callbacks, local functions, event handlers etc. 
Definition: dbus_ext.cpp:40
 
SDL-based sound_handler. 
Definition: sound_handler_sdl.h:43
 
unsigned long StreamBlockId
Identifier of a streaming sound block. 
Definition: sound_handler.h:97
 
A simple buffer of bytes. 
Definition: SimpleBuffer.h:38
 
Definition: GnashKey.h:159