| _quality | gnash::Renderer | protected |
| _render_images | gnash::Renderer | protected |
| apply_mask() | gnash::renderer::openvg::Renderer_ovg | |
| begin_display(const gnash::rgba &, int, int, float, float, float, float) | gnash::renderer::openvg::Renderer_ovg | virtual |
| begin_submit_mask() | gnash::renderer::openvg::Renderer_ovg | virtual |
| bounds_in_clipping_area(const geometry::Range2d< int > &) const | gnash::Renderer | inlinevirtual |
| createCachedBitmap(std::unique_ptr< image::GnashImage > im) | gnash::renderer::openvg::Renderer_ovg | virtual |
| description() const | gnash::renderer::openvg::Renderer_ovg | inlinevirtual |
| disable_mask() | gnash::renderer::openvg::Renderer_ovg | virtual |
| draw_poly(const std::vector< point > &corners, const rgba &fill, const rgba &outline, const SWFMatrix &mat, bool masked) | gnash::renderer::openvg::Renderer_ovg | virtual |
| drawGlyph(const SWF::ShapeRecord &rec, const rgba &c, const SWFMatrix &mat) | gnash::renderer::openvg::Renderer_ovg | virtual |
| drawLine(const std::vector< point > &coords, const rgba &fill, const SWFMatrix &mat) | gnash::renderer::openvg::Renderer_ovg | virtual |
| drawShape(const gnash::SWF::ShapeRecord &, const gnash::Transform &) | gnash::renderer::openvg::Renderer_ovg | virtual |
| drawVideoFrame(gnash::image::GnashImage *, const gnash::Transform &, const gnash::SWFRect *, bool) | gnash::renderer::openvg::Renderer_ovg | virtual |
| drawVideoFrame(image::GnashImage *frame, const SWFMatrix *m, const SWFRect *bounds, bool smooth) | gnash::renderer::openvg::Renderer_ovg | |
| end_display() | gnash::renderer::openvg::Renderer_ovg | virtual |
| end_submit_mask() | gnash::renderer::openvg::Renderer_ovg | virtual |
| endInternalRender() | gnash::renderer::openvg::Renderer_ovg | virtual |
| getBitsPerPixel() | gnash::renderer::openvg::Renderer_ovg | |
| getErrorString(VGErrorCode error) | gnash::renderer::openvg::Renderer_ovg | static |
| getFirstRenderImage() const | gnash::Renderer | inlinevirtual |
| getLastRenderImage() const | gnash::Renderer | inlinevirtual |
| init(float x, float y) | gnash::renderer::openvg::Renderer_ovg | |
| pixel_to_world(int, int) const | gnash::renderer::openvg::Renderer_ovg | virtual |
| gnash::Renderer::pixel_to_world(const geometry::Range2d< int > &pixelbounds) const | gnash::Renderer | inline |
| printVGHardware() | gnash::renderer::openvg::Renderer_ovg | |
| printVGMatrix(VGfloat *mat) | gnash::renderer::openvg::Renderer_ovg | static |
| printVGMatrix(const SWFMatrix &mat) | gnash::renderer::openvg::Renderer_ovg | static |
| printVGParams() | gnash::renderer::openvg::Renderer_ovg | |
| printVGPath(VGPath path) | gnash::renderer::openvg::Renderer_ovg | static |
| Renderer() | gnash::Renderer | inline |
| Renderer_ovg() | gnash::renderer::openvg::Renderer_ovg | |
| Renderer_ovg(renderer::GnashDevice::dtype_t dtype) | gnash::renderer::openvg::Renderer_ovg | |
| RenderImage typedef | gnash::Renderer | |
| RenderImages typedef | gnash::Renderer | |
| renderToImage(std::unique_ptr< IOChannel >, FileType, int) const | gnash::Renderer | inlinevirtual |
| set_antialiased(bool enable) | gnash::renderer::openvg::Renderer_ovg | |
| set_invalidated_regions(const InvalidatedRanges &ranges) | gnash::renderer::openvg::Renderer_ovg | virtual |
| set_scale(float xscale, float yscale) | gnash::renderer::openvg::Renderer_ovg | virtual |
| set_translation(float, float) | gnash::Renderer | inlinevirtual |
| setFillPaint(const VGPaint paint) | gnash::renderer::openvg::Renderer_ovg | inline |
| setQuality(Quality q) | gnash::Renderer | inline |
| startInternalRender(gnash::image::GnashImage &) | gnash::renderer::openvg::Renderer_ovg | virtual |
| world_to_pixel(int &x, int &y, float world_x, float world_y) const | gnash::renderer::openvg::Renderer_ovg | |
| world_to_pixel(const gnash::SWFRect &wb) const | gnash::renderer::openvg::Renderer_ovg | virtual |
| world_to_pixel(const geometry::Range2d< float > &wb) const | gnash::renderer::openvg::Renderer_ovg | |
| gnash::Renderer::world_to_pixel(const geometry::Range2d< int > &wb) const | gnash::Renderer | inline |
| ~Renderer() | gnash::Renderer | inlinevirtual |
| ~Renderer_ovg() | gnash::renderer::openvg::Renderer_ovg | |