Gnash  0.8.11dev
gnash::geometry::Range2d< T > Member List

This is the complete list of members for gnash::geometry::Range2d< T >, including all inherited members.

contains(U x, U y) constgnash::geometry::Range2d< T >inline
contains(const Range2d< T > &other) constgnash::geometry::Range2d< T >inline
expandTo(T x, T y)gnash::geometry::Range2d< T >inline
expandTo(const Range2d< T > &r)gnash::geometry::Range2d< T >inline
expandToCircle(T x, T y, T radius)gnash::geometry::Range2d< T >inline
getArea() constgnash::geometry::Range2d< T >inline
getArea() constgnash::geometry::Range2d< T >inline
getArea() constgnash::geometry::Range2d< T >inline
getMaxX() constgnash::geometry::Range2d< T >inline
getMaxY() constgnash::geometry::Range2d< T >inline
getMinX() constgnash::geometry::Range2d< T >inline
getMinY() constgnash::geometry::Range2d< T >inline
growBy(T amount)gnash::geometry::Range2d< T >inline
height() constgnash::geometry::Range2d< T >inline
Intersection(const Range2d< U > &r1, const Range2d< U > &r2)gnash::geometry::Range2d< T >friend
intersects(const Range2d< T > &other) constgnash::geometry::Range2d< T >inline
isFinite() constgnash::geometry::Range2d< T >inline
isNull() constgnash::geometry::Range2d< T >inline
isWorld() constgnash::geometry::Range2d< T >inline
operator!=(const Range2d< U > &r1, const Range2d< U > &r2)gnash::geometry::Range2d< T >friend
operator<<(std::ostream &os, const Range2d< U > &rect)gnash::geometry::Range2d< T >friend
operator==(const Range2d< U > &r1, const Range2d< U > &r2)gnash::geometry::Range2d< T >friend
Range2d(RangeKind kind=nullRange)gnash::geometry::Range2d< T >inline
Range2d(T xmin, T ymin, T xmax, T ymax)gnash::geometry::Range2d< T >inline
Range2d(const Range2d< U > &from)gnash::geometry::Range2d< T >inline
scale(float xfactor, float yfactor)gnash::geometry::Range2d< T >inline
scale(float factor)gnash::geometry::Range2d< T >inline
scaleX(float factor)gnash::geometry::Range2d< T >inline
scaleY(float factor)gnash::geometry::Range2d< T >inline
setNull()gnash::geometry::Range2d< T >inline
setTo(T x, T y)gnash::geometry::Range2d< T >inline
setTo(T xmin, T ymin, T xmax, T ymax)gnash::geometry::Range2d< T >inline
setWorld()gnash::geometry::Range2d< T >inline
shiftX(T offset)gnash::geometry::Range2d< T >inline
shiftY(T offset)gnash::geometry::Range2d< T >inline
shrinkBy(T amount)gnash::geometry::Range2d< T >inline
Union(const Range2d< U > &r1, const Range2d< U > &r2)gnash::geometry::Range2d< T >friend
width() constgnash::geometry::Range2d< T >inline