contains(U x, U y) const | gnash::geometry::Range2d< T > | inline |
contains(const Range2d< T > &other) const | gnash::geometry::Range2d< T > | inline |
expandTo(T x, T y) | gnash::geometry::Range2d< T > | inline |
expandTo(const Range2d< T > &r) | gnash::geometry::Range2d< T > | inline |
expandToCircle(T x, T y, T radius) | gnash::geometry::Range2d< T > | inline |
getArea() const | gnash::geometry::Range2d< T > | inline |
getArea() const | gnash::geometry::Range2d< T > | inline |
getArea() const | gnash::geometry::Range2d< T > | inline |
getMaxX() const | gnash::geometry::Range2d< T > | inline |
getMaxY() const | gnash::geometry::Range2d< T > | inline |
getMinX() const | gnash::geometry::Range2d< T > | inline |
getMinY() const | gnash::geometry::Range2d< T > | inline |
growBy(T amount) | gnash::geometry::Range2d< T > | inline |
height() const | gnash::geometry::Range2d< T > | inline |
Intersection(const Range2d< U > &r1, const Range2d< U > &r2) | gnash::geometry::Range2d< T > | friend |
intersects(const Range2d< T > &other) const | gnash::geometry::Range2d< T > | inline |
isFinite() const | gnash::geometry::Range2d< T > | inline |
isNull() const | gnash::geometry::Range2d< T > | inline |
isWorld() const | gnash::geometry::Range2d< T > | inline |
operator!=(const Range2d< U > &r1, const Range2d< U > &r2) | gnash::geometry::Range2d< T > | friend |
operator<<(std::ostream &os, const Range2d< U > &rect) | gnash::geometry::Range2d< T > | friend |
operator==(const Range2d< U > &r1, const Range2d< U > &r2) | gnash::geometry::Range2d< T > | friend |
Range2d(RangeKind kind=nullRange) | gnash::geometry::Range2d< T > | inline |
Range2d(T xmin, T ymin, T xmax, T ymax) | gnash::geometry::Range2d< T > | inline |
Range2d(const Range2d< U > &from) | gnash::geometry::Range2d< T > | inline |
scale(float xfactor, float yfactor) | gnash::geometry::Range2d< T > | inline |
scale(float factor) | gnash::geometry::Range2d< T > | inline |
scaleX(float factor) | gnash::geometry::Range2d< T > | inline |
scaleY(float factor) | gnash::geometry::Range2d< T > | inline |
setNull() | gnash::geometry::Range2d< T > | inline |
setTo(T x, T y) | gnash::geometry::Range2d< T > | inline |
setTo(T xmin, T ymin, T xmax, T ymax) | gnash::geometry::Range2d< T > | inline |
setWorld() | gnash::geometry::Range2d< T > | inline |
shiftX(T offset) | gnash::geometry::Range2d< T > | inline |
shiftY(T offset) | gnash::geometry::Range2d< T > | inline |
shrinkBy(T amount) | gnash::geometry::Range2d< T > | inline |
Union(const Range2d< U > &r1, const Range2d< U > &r2) | gnash::geometry::Range2d< T > | friend |
width() const | gnash::geometry::Range2d< T > | inline |