Gnash
0.8.11dev
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#include <fltksup.h>
Public Member Functions | |
FltkGui (unsigned long xid, float scale, bool loop, RunResources &r) | |
virtual | ~FltkGui () |
virtual bool | init (int argc, char **argv[]) |
/ Initialise the gui and the associated renderer. More... | |
virtual void | setInterval (unsigned int) |
Set main loop delay in milliseconds. More... | |
virtual void | setTimeout (unsigned int) |
Set the time in milliseconds after which the programme should exit. More... | |
virtual bool | createWindow (const char *title, int width, int height, int xPosition=0, int yPosition=0) |
Create and display our window. More... | |
virtual void | renderBuffer () |
virtual bool | run () |
Start main rendering loop. More... | |
virtual bool | createMenu () |
virtual void | setCursor (gnash_cursor_type newcursor) |
Sets the current mouse cursor for the Gui window. More... | |
virtual bool | setupEvents () |
void | setInvalidatedRegions (const InvalidatedRanges &ranges) |
void | create () |
int | handle (int event) |
void | layout () |
void | addMenuItems () |
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virtual | ~Gui () |
virtual VirtualClock & | getClock () |
Return the clock provided by this Gui. More... | |
void | setScreenShotter (std::unique_ptr< ScreenShotter > ss) |
virtual void | resizeWindow (int width, int height) |
void | quit () |
Always called on exit. More... | |
virtual void | setInvalidatedRegion (const SWFRect &bounds) |
Gives the GUI a hint which region of the stage should be redrawn. More... | |
virtual void | beforeRendering () |
virtual bool | want_multiple_regions () |
virtual bool | want_redraw () |
Asks the GUI handler if the next frame should be redrawn completely. More... | |
virtual void | setClipboard (const std::string ©) |
virtual double | getPixelAspectRatio () const |
virtual std::pair< int, int > | screenResolution () const |
virtual double | getScreenDPI () const |
virtual std::string | getScreenColor () const |
Get the screen color type. More... | |
bool | loops () const |
bool | isFullscreen () const |
void | notifyMouseMove (int x, int y) |
Mouse notification callback to be called when the mouse is moved. More... | |
void | notifyMouseClick (bool mouse_pressed) |
Mouse notification callback to be called when the mouse is clicked. More... | |
void | notifyMouseWheel (int delta) |
Send a mouse wheel event to the stage. More... | |
void | notify_key_event (gnash::key::code k, int modifier, bool pressed) |
Key event notification to be called when a key is pressed or depressed. More... | |
void | resize_view (int width, int height) |
Resize the client area view and the window accordingly. More... | |
void | updateStageMatrix () |
bool | advanceMovie (bool doDisplay=true) |
Give movie an heart-beat. More... | |
void | refreshView () |
virtual void | setFullscreen () |
virtual void | unsetFullscreen () |
virtual void | hideMenu () |
virtual bool | showMouse (bool show) |
Sets whether the gui should show the system mouse pointer. More... | |
virtual void | showMenu (bool show) |
Sets whether the menus should be shown (for fscommand) More... | |
virtual void | allowScale (bool allow) |
Sets whether scaling should be allowed (for fscommand) More... | |
void | toggleFullscreen () |
void | stop () |
Put the application in "stop" mode. More... | |
void | play () |
Put the application in "play" mode. More... | |
void | pause () |
Toggle between "stop" and "play" mode. More... | |
void | start () |
Start the movie. More... | |
bool | isStopped () const |
See stop(), play() and pause() More... | |
bool | isPlugin () const |
Whether gnash is is running as a plugin. More... | |
void | takeScreenShot () |
Take a screenshot now! More... | |
void | setMaxAdvances (unsigned long ul) |
Set the maximum number of frame advances before Gnash exits. More... | |
void | showUpdatedRegions (bool x) |
bool | showUpdatedRegions () const |
void | restart () |
void | setQuality (Quality q) |
Set rendering quality, if not locked by RC file.. More... | |
Quality | getQuality () const |
Get current rendering quality. More... | |
void | toggleSound () |
void | addFlashVars (VariableMap &vars) |
Add variables to set into instances of the top-level movie definition. More... | |
void | setMovieDefinition (movie_definition *md) |
Set the definition of top-level movie. More... | |
void | setStage (movie_root *stage) |
Set the stage to advance/display. More... | |
void | setAudioDump (const std::string &fname) |
Set the name of a file to dump audio to. More... | |
movie_root * | getStage () |
The root movie, or "Stage". More... | |
virtual void | error (const std::string &) |
Handle error message from the core. More... | |
virtual bool | yesno (const std::string &question) |
Prompt user with a question she can answer with yes/no. More... | |
float | getXScale () const |
Width of a window pixel, in stage pseudopixel units. More... | |
float | getYScale () const |
Height of a window pixel, in stage pseudopixel units. More... | |
float | getFPS () const |
Height of a window pixel, in stage pseudopixel units. More... | |
Additional Inherited Members | |
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typedef std::map< std::string, std::string > | VariableMap |
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static bool | advance_movie (Gui *gui) |
Convenience static wrapper around advanceMovie for callbacks happiness. More... | |
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Gui (RunResources &r) | |
Default constructor. Initialises members to safe defaults. More... | |
Gui (unsigned long xid, float scale, bool loop, RunResources &r) | |
Expanded constructor for more control over member values. More... | |
virtual void | quitUI () |
End main rendering loop calling GUI-specific exit functions. More... | |
virtual bool | watchFD (int) |
Watch a file descriptor. More... | |
virtual void | stopHook () |
virtual void | playHook () |
Called by Gui::play(). More... | |
virtual bool | visible () |
Determines whether the Gui is visible (not obscured). More... | |
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bool | _loop |
Determines if playback should restart after the movie ends. More... | |
unsigned long | _xid |
The X Window ID to attach to. If zero, we create a new window. More... | |
geometry::Range2d< int > | _validbounds |
int | _width |
Desired window width. More... | |
int | _height |
Desired window height. More... | |
RunResources & | _runResources |
Per-run resources. More... | |
unsigned int | _interval |
Main loop interval: the time between successive advance_movie calls. More... | |
std::shared_ptr< Renderer > | _renderer |
The handler which is called to update the client area of our window. More... | |
bool | _redraw_flag |
bool | _fullscreen |
bool | _mouseShown |
unsigned long | _maxAdvances |
unsigned long | _advances |
Counter to keep track of frame advances. More... | |
std::string | _audioDump |
Name of a file to dump audio to. More... | |
gnash::FltkGui::FltkGui | ( | unsigned long | xid, |
float | scale, | ||
bool | loop, | ||
RunResources & | r | ||
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void gnash::FltkGui::addMenuItems | ( | ) |
Referenced by createMenu(), createWindow(), and setupEvents().
void gnash::FltkGui::create | ( | ) |
References gnash::Gui::_xid.
Referenced by setupEvents().
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References addMenuItems(), gnash::key::h, and test::w.
Referenced by createWindow(), and setTimeout().
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Create and display our window.
title | The window title. |
width | The desired window width in pixels. |
height | The desired window height in pixels. |
xPosition | The desired window X position from the top left corner. |
yPosition | The desired window Y position from the top left corner. |
Implements gnash::Gui.
References gnash::Gui::_renderer, gnash::Gui::_runResources, gnash::Gui::_xid, addMenuItems(), gnash::image::begin(), createMenu(), gnash::FltkCairoGlue::createRenderHandler(), gnash::image::end(), gnash::FltkCairoGlue::initBuffer(), gnash::Gui::pause(), gnash::Gui::play(), gnash::Gui::quit(), gnash::Gui::restart(), gnash::RunResources::setRenderer(), gnash::Gui::stop(), and gnash::Gui::toggleSound().
Referenced by setTimeout().
int gnash::FltkGui::handle | ( | int | event | ) |
References gnash::Gui::_xid, gnash::Gui::advance_movie(), gnash::key::ALT, gnash::key::BACKSLASH, gnash::key::BACKSPACE, gnash::key::CAPSLOCK, gnash::key::CLEAR, gnash::key::DELETEKEY, gnash::key::DOWN, gnash::key::END, gnash::key::ENTER, gnash::key::EQUALS, gnash::key::ESCAPE, gnash::key::GNASH_MOD_ALT, gnash::key::GNASH_MOD_CONTROL, gnash::key::GNASH_MOD_NONE, gnash::key::GNASH_MOD_SHIFT, gnash::key::HELP, gnash::key::HOME, gnash::key::i, gnash::key::INSERT, gnash::key::INVALID, gnash::key::KEY, gnash::key::LEFT, gnash::key::LEFT_BRACKET, gnash::key::MINUS, gnash::Gui::notify_key_event(), gnash::Gui::notifyMouseClick(), gnash::Gui::notifyMouseMove(), gnash::key::NUM_LOCK, gnash::key::PGDN, gnash::key::PGUP, gnash::key::RIGHT, gnash::key::RIGHT_BRACKET, gnash::key::SEMICOLON, gnash::key::SHIFT, gnash::key::SLASH, gnash::key::SPACE, gnash::key::TAB, and gnash::key::UP.
Referenced by setupEvents().
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virtual |
/ Initialise the gui and the associated renderer.
argc | The commandline argument count. |
argv | The commandline arguments. |
Implements gnash::Gui.
void gnash::FltkGui::layout | ( | ) |
References gnash::key::h, gnash::Gui::resize_view(), and test::w.
Referenced by setupEvents().
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virtual |
Render the current buffer. For OpenGL, this means that the front and back buffers are swapped.
Implements gnash::Gui.
References gnash::Gui::_height, gnash::Gui::_width, and gnash::geometry::Range2d< T >::isFinite().
Referenced by setTimeout().
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Sets the current mouse cursor for the Gui window.
Reimplemented from gnash::Gui.
References gnash::CURSOR_HAND, and gnash::CURSOR_INPUT.
Referenced by setTimeout().
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Set main loop delay in milliseconds.
Reimplemented from gnash::Gui.
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Reimplemented from gnash::Gui.
References gnash::Gui::_renderer, gnash::Gui::_validbounds, gnash::geometry::SnappingRanges2d< T >::getRange(), gnash::geometry::Intersection(), gnash::geometry::Range2d< T >::isFinite(), gnash::geometry::Range2d< T >::isNull(), and gnash::geometry::SnappingRanges2d< T >::size().
Referenced by setupEvents().
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inlinevirtual |
Set the time in milliseconds after which the programme should exit.
Implements gnash::Gui.
References createMenu(), createWindow(), height, renderBuffer(), run(), setCursor(), and width.
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inlinevirtual |
References addMenuItems(), create(), handle(), layout(), and setInvalidatedRegions().