Gnash  0.8.11dev
aqua_glue.h
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18 
19 
20 #ifndef AQUA_GLUE_H
21 #define AQUA_GLUE_H
22 
23 #ifdef HAVE_CONFIG_H
24 #include "gnashconfig.h"
25 #endif
26 
27 
28 #include "gnash.h"
29 #include "snappingrange.h"
30 #include <AGL/agl.h>
31 
32 namespace gnash
33 {
34 
35 class AquaGlue
36 {
37  public:
38  virtual ~AquaGlue() { }
39  virtual bool init(int argc, char **argv[]) = 0;
40  virtual bool prepDrawingArea(int width, int height, AGLDrawable drawable) = 0;
41  virtual Renderer* createRenderHandler() = 0;
42  virtual void render() = 0;
43  protected:
44  int _bpp;
45 };
46 
47 }
48 
49 #endif /* AQUA_GLUE_H */
Definition: aqua_glue.h:35
Anonymous namespace for callbacks, local functions, event handlers etc.
Definition: dbus_ext.cpp:40
virtual ~AquaGlue()
Definition: aqua_glue.h:38
Definition: klash_part.cpp:329
Base class for render handlers.
Definition: Renderer.h:188
Definition: klash_part.cpp:329
int _bpp
Definition: aqua_glue.h:44
virtual Renderer * createRenderHandler()=0
virtual bool prepDrawingArea(int width, int height, AGLDrawable drawable)=0
virtual void render()=0
virtual bool init(int argc, char **argv[])=0