24 #include <proto/intuition.h> 25 #include <proto/graphics.h> 26 #include <graphics/blitattr.h> 27 #include <proto/Picasso96API.h> 28 #include <proto/layers.h> 29 #include <proto/dos.h> 30 #include <proto/gadtools.h> 43 bool init(
int argc,
char **argv[]);
48 void render(
int minx,
int miny,
int maxx,
int maxy);
54 void resize(
int width,
int height);
58 std::vector< geometry::Range2d<int> > _drawbounds;
59 unsigned char *_offscreenbuf;
61 struct Window *_window;
62 struct Screen *_screen;
AOS4AggGlue()
Definition: aos4_agg_glue.cpp:65
virtual ~AOS4AggGlue()
Definition: aos4_agg_glue.cpp:75
bool prepDrawingArea(int width, int height)
Definition: aos4_agg_glue.cpp:181
void render()
Definition: aos4_agg_glue.cpp:337
void saveOrigiginalDimension(int width, int height, int xPosition, int yPosition)
Definition: aos4_agg_glue.cpp:155
Anonymous namespace for callbacks, local functions, event handlers etc.
Definition: dbus_ext.cpp:40
void setInvalidatedRegions(const InvalidatedRanges &ranges)
Definition: aos4_agg_glue.cpp:318
Definition: klash_part.cpp:329
struct Window * getWindow(void)
Definition: aos4_agg_glue.cpp:305
Base class for render handlers.
Definition: Renderer.h:188
Definition: aos4_agg_glue.h:37
Definition: klash_part.cpp:329
bool init(int argc, char **argv[])
Definition: aos4_agg_glue.cpp:88
void setFullscreen()
Definition: aos4_agg_glue.cpp:135
Renderer * createRenderHandler()
Definition: aos4_agg_glue.cpp:123
Definition: aos4_glue.h:28
void unsetFullscreen()
Definition: aos4_agg_glue.cpp:164
struct Menu * getMenu(void)
Definition: aos4_agg_glue.cpp:311
void resize(int width, int height)
Definition: aos4_agg_glue.cpp:388