ProgressEvent.
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#include <gdcmProgressEvent.h>
◆ Self
◆ Superclass
◆ ProgressEvent() [1/2]
| gdcm::ProgressEvent::ProgressEvent |
( |
double |
p = 0 | ) |
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inline |
◆ ~ProgressEvent()
| gdcm::ProgressEvent::~ProgressEvent |
( |
| ) |
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overridedefault |
◆ ProgressEvent() [2/2]
| gdcm::ProgressEvent::ProgressEvent |
( |
const Self & |
s | ) |
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inline |
◆ CheckEvent()
| bool gdcm::ProgressEvent::CheckEvent |
( |
const ::gdcm::Event * |
e | ) |
const |
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inlineoverride |
◆ GetEventName()
| const char * gdcm::ProgressEvent::GetEventName |
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| ) |
const |
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inlineoverridevirtual |
Return the StringName associated with the event.
Implements gdcm::Event.
◆ GetProgress()
| double gdcm::ProgressEvent::GetProgress |
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| ) |
const |
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inline |
◆ MakeObject()
Create an Event of this type This method work as a Factory for creating events of each particular type.
Implements gdcm::Event.
◆ operator=()
| void gdcm::ProgressEvent::operator= |
( |
const Self & |
| ) |
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delete |
◆ SetProgress()
| void gdcm::ProgressEvent::SetProgress |
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double |
p | ) |
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inline |
The documentation for this class was generated from the following file: