ApplicationEntity.
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#include <gdcmApplicationEntity.h>
ApplicationEntity.
- AE Application Entity
- A string of characters that identifies an Application Entity with leading and trailing spaces (20H) being non-significant. A value consisting solely of spaces shall not be used.
- Default Character Repertoire excluding character code 5CH (the BACKSLASH \ in ISO-IR 6), and control characters LF, FF, CR and ESC.
- 16 bytes maximum
◆ IsValid()
| bool gdcm::ApplicationEntity::IsValid |
( |
| ) |
const |
|
inline |
◆ Print()
| void gdcm::ApplicationEntity::Print |
( |
std::ostream & |
os | ) |
const |
|
inline |
◆ SetBlob()
| void gdcm::ApplicationEntity::SetBlob |
( |
const std::vector< char > & |
v | ) |
|
|
inline |
◆ Squeeze()
| void gdcm::ApplicationEntity::Squeeze |
( |
| ) |
|
|
inline |
◆ Internal
| std::string gdcm::ApplicationEntity::Internal |
◆ MaxLength
| const unsigned int gdcm::ApplicationEntity::MaxLength = 16 |
|
static |
◆ MaxNumberOfComponents
| const unsigned int gdcm::ApplicationEntity::MaxNumberOfComponents = 1 |
|
static |
◆ Padding
| const char gdcm::ApplicationEntity::Padding = ' ' |
|
static |
◆ Separator
| const char gdcm::ApplicationEntity::Separator = ' ' |
|
static |
The documentation for this class was generated from the following file: