Heightmap Member List

This is the complete list of members for Heightmap, including all inherited members.

AvgHeight(const ignition::math::Vector3d &_pos, const double _brushSize) constHeightmap
Flatten(CameraPtr _camera, math::Vector2i _mousePos, double _outsideRadius, double _insideRadius, double _weight=0.1) GAZEBO_DEPRECATED(7.0)Heightmap
Flatten(CameraPtr _camera, const ignition::math::Vector2i &_mousePos, const double _outsideRadius, const double _insideRadius, const double _weight=0.1)Heightmap
GetAvgHeight(Ogre::Vector3 _pos, double _brushSize) GAZEBO_DEPRECATED(7.0)Heightmap
GetHeight(double _x, double _y, double _z=1000) GAZEBO_DEPRECATED(7.0)Heightmap
GetImage() const GAZEBO_DEPRECATED(7.0)Heightmap
GetMouseHit(CameraPtr _camera, math::Vector2i _mousePos) GAZEBO_DEPRECATED(7.0)Heightmap
GetOgreTerrain() const GAZEBO_DEPRECATED(7.0)Heightmap
GetTerrainSubdivisionCount() const GAZEBO_DEPRECATED(7.0)Heightmap
Height(const double _x, const double _y, const double _z=1000) constHeightmap
Heightmap(ScenePtr _scene)Heightmap
Image() constHeightmap
Load()Heightmap
LoadFromMsg(ConstVisualPtr &_msg)Heightmap
Lower(CameraPtr _camera, math::Vector2i _mousePos, double _outsideRadius, double _insideRadius, double _weight=0.1) GAZEBO_DEPRECATED(7.0)Heightmap
Lower(CameraPtr _camera, const ignition::math::Vector2i &_mousePos, const double _outsideRadius, const double _insideRadius, const double _weight=0.1)Heightmap
MouseHit(CameraPtr _camera, const ignition::math::Vector2i &_mousePos) constHeightmap
OgreTerrain() constHeightmap
Raise(CameraPtr _camera, math::Vector2i _mousePos, double _outsideRadius, double _insideRadius, double _weight=0.1) GAZEBO_DEPRECATED(7.0)Heightmap
Raise(CameraPtr _camera, const ignition::math::Vector2i &_mousePos, const double _outsideRadius, const double _insideRadius, const double _weight=0.1)Heightmap
SetWireframe(const bool _show)Heightmap
Smooth(CameraPtr _camera, math::Vector2i _mousePos, double _outsideRadius, double _insideRadius, double _weight=0.1) GAZEBO_DEPRECATED(7.0)Heightmap
Smooth(CameraPtr _camera, const ignition::math::Vector2i &_mousePos, const double _outsideRadius, const double _insideRadius, const double _weight=0.1)Heightmap
SplitHeights(const std::vector< float > &_heightmap, const int _n, std::vector< std::vector< float > > &_v)Heightmap
TerrainSubdivisionCount() constHeightmap
~Heightmap()Heightmapvirtual