Node animation.  
 More...
#include <common/common.hh>
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|   | NodeAnimation (const std::string &_name) | 
|   | constructor  More...
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|   | 
|   | ~NodeAnimation () | 
|   | Destructor. It empties the key frames list.  More...
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|   | 
| void  | AddKeyFrame (const double _time, const ignition::math::Matrix4d &_trans) | 
|   | Adds a key frame at a specific time.  More...
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|   | 
| void  | AddKeyFrame (const double _time, const ignition::math::Pose3d &_pose) | 
|   | Adds a key frame at a specific time.  More...
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|   | 
| ignition::math::Matrix4d  | FrameAt (double _time, bool _loop=true) const | 
|   | Returns a frame transformation at a specific time if a node does not exist at that time (with tolerance of 1e-6 sec), the transformation is interpolated.  More...
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|   | 
| unsigned int  | GetFrameCount () const | 
|   | Returns the number of key frames.  More...
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|   | 
| void  | GetKeyFrame (const unsigned int _i, double &_time, ignition::math::Matrix4d &_trans) const | 
|   | Finds a key frame using the index.  More...
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|   | 
| double  | GetLength () const | 
|   | Returns the duration of the animations.  More...
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|   | 
| std::string  | GetName () const | 
|   | Returns the name.  More...
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|   | 
| double  | GetTimeAtX (const double _x) const | 
|   | Returns the time where a transformation's translational value along the X axis is equal to _x.  More...
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|   | 
| std::pair< double, ignition::math::Matrix4d >  | KeyFrame (const unsigned int _i) const | 
|   | Returns a key frame using the index.  More...
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|   | 
| void  | Scale (const double _scale) | 
|   | Scales each transformation in the key frames.  More...
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|   | 
| void  | SetName (const std::string &_name) | 
|   | Changes the name of the animation.  More...
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|   | 
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| std::map< double, ignition::math::Matrix4d >  | keyFrames | 
|   | the dictionary of key frames, indexed by time  More...
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|   | 
| double  | length | 
|   | the duration of the animations (time of last key frame)  More...
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|   | 
| std::string  | name | 
|   | the name of the animation  More...
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|   | 
§ NodeAnimation()
constructor 
- Parameters
 - 
  
    | [in] | _name | the name of the node  | 
  
   
 
 
§ ~NodeAnimation()
Destructor. It empties the key frames list. 
 
 
§ AddKeyFrame() [1/2]
      
        
          | void AddKeyFrame  | 
          ( | 
          const double  | 
          _time,  | 
        
        
           | 
           | 
          const ignition::math::Matrix4d &  | 
          _trans  | 
        
        
           | 
          ) | 
           |  | 
        
      
 
Adds a key frame at a specific time. 
- Parameters
 - 
  
    | [in] | _time | the time of the key frame  | 
    | [in] | _trans | the transformation  | 
  
   
 
 
§ AddKeyFrame() [2/2]
      
        
          | void AddKeyFrame  | 
          ( | 
          const double  | 
          _time,  | 
        
        
           | 
           | 
          const ignition::math::Pose3d &  | 
          _pose  | 
        
        
           | 
          ) | 
           |  | 
        
      
 
Adds a key frame at a specific time. 
- Parameters
 - 
  
    | [in] | _time | the time of the key frame  | 
    | [in] | _pose | the pose  | 
  
   
 
 
§ FrameAt()
      
        
          | ignition::math::Matrix4d FrameAt  | 
          ( | 
          double  | 
          _time,  | 
        
        
           | 
           | 
          bool  | 
          _loop = true  | 
        
        
           | 
          ) | 
           |  const | 
        
      
 
Returns a frame transformation at a specific time if a node does not exist at that time (with tolerance of 1e-6 sec), the transformation is interpolated. 
- Parameters
 - 
  
    | [in] | _time | the time  | 
    | [in] | _loop | when true, the time is divided by the duration (see GetLength)  | 
  
   
 
 
§ GetFrameCount()
      
        
          | unsigned int GetFrameCount  | 
          ( | 
           | ) | 
           const | 
        
      
 
Returns the number of key frames. 
- Returns
 - the count 
 
 
 
§ GetKeyFrame()
      
        
          | void GetKeyFrame  | 
          ( | 
          const unsigned int  | 
          _i,  | 
        
        
           | 
           | 
          double &  | 
          _time,  | 
        
        
           | 
           | 
          ignition::math::Matrix4d &  | 
          _trans  | 
        
        
           | 
          ) | 
           |  const | 
        
      
 
Finds a key frame using the index. 
Note the index of a key frame can change as frames are added. 
- Parameters
 - 
  
    | [in] | _i | the index  | 
    | [out] | _time | the time of the frame, or -1 if the index id is out of bounds  | 
    | [out] | _trans | the transformation for this key frame  | 
  
   
 
 
§ GetLength()
      
        
          | double GetLength  | 
          ( | 
           | ) | 
           const | 
        
      
 
Returns the duration of the animations. 
- Returns
 - the time of the last animation 
 
 
 
§ GetName()
      
        
          | std::string GetName  | 
          ( | 
           | ) | 
           const | 
        
      
 
Returns the name. 
- Returns
 - the name 
 
 
 
§ GetTimeAtX()
      
        
          | double GetTimeAtX  | 
          ( | 
          const double  | 
          _x | ) | 
           const | 
        
      
 
Returns the time where a transformation's translational value along the X axis is equal to _x. 
When no transformation is found (within a tolerance of 1e-6), the time is interpolated. 
- Parameters
 - 
  
    | [in] | _x | the value along x. You must ensure that _x is within a valid range.  | 
  
   
 
 
§ KeyFrame()
      
        
          | std::pair<double, ignition::math::Matrix4d> KeyFrame  | 
          ( | 
          const unsigned int  | 
          _i | ) | 
           const | 
        
      
 
Returns a key frame using the index. 
Note the index of a key frame can change as frames are added. 
- Parameters
 - 
  
  
 
- Returns
 - a pair that contains the time and transformation. Time is -1 if the index is out of bounds 
 
 
 
§ Scale()
      
        
          | void Scale  | 
          ( | 
          const double  | 
          _scale | ) | 
           | 
        
      
 
Scales each transformation in the key frames. 
This only affects the translational values. 
- Parameters
 - 
  
    | [in] | _scale | the scaling factor  | 
  
   
 
 
§ SetName()
      
        
          | void SetName  | 
          ( | 
          const std::string &  | 
          _name | ) | 
           | 
        
      
 
Changes the name of the animation. 
- Parameters
 - 
  
  
 
 
 
§ keyFrames
  
  
      
        
          | std::map<double, ignition::math::Matrix4d> keyFrames | 
         
       
   | 
  
protected   | 
  
 
the dictionary of key frames, indexed by time 
 
 
§ length
the duration of the animations (time of last key frame) 
 
 
§ name
the name of the animation 
 
 
The documentation for this class was generated from the following file: