18 #ifndef _GAZEBO_INERTIAVISUAL_HH_    19 #define _GAZEBO_INERTIAVISUAL_HH_    46       public: 
virtual void Fini();
    50       public: 
virtual void Load(sdf::ElementPtr _elem);
    55       public: 
virtual void Load(ConstLinkPtr &_msg);
    65       private: 
void DestroyAllAttachedMovableObjects(
    66                         Ogre::SceneNode *_sceneNode);
 
Forward declarations for the common classes. 
Definition: Animation.hh:33
 
Encapsulates a position and rotation in three space. 
Definition: Pose.hh:37
 
The Vector3 class represents the generic vector containing 3 elements. 
Definition: Vector3.hh:39
 
A renderable object. 
Definition: Visual.hh:59
 
std::shared_ptr< Visual > VisualPtr
Definition: RenderTypes.hh:112
 
Basic Inertia visualization. 
Definition: InertiaVisual.hh:35
 
virtual void Load()
Load the visual with default parameters.