22 #ifndef _BULLETRAYGEOM_HH_    23 #define _BULLETRAYGEOM_HH_    50       public: 
virtual void Update();
    53       public: 
virtual void GetIntersection(
double &_dist, std::string &_entity);
 Forward declarations for the common classes. 
Definition: Animation.hh:33
 
The Vector3 class represents the generic vector containing 3 elements. 
Definition: Vector3.hh:39
 
Ray shape for bullet. 
Definition: BulletRayShape.hh:38
 
boost::shared_ptr< BulletPhysics > BulletPhysicsPtr
Definition: BulletTypes.hh:45
 
boost::shared_ptr< PhysicsEngine > PhysicsEnginePtr
Definition: PhysicsTypes.hh:116
 
Base class for Ray collision geometry. 
Definition: RayShape.hh:40
 
boost::shared_ptr< Collision > CollisionPtr
Definition: PhysicsTypes.hh:104