17 #ifndef _BULLETMULTIRAYSHAPE_HH_    18 #define _BULLETMULTIRAYSHAPE_HH_    41       public: 
virtual void UpdateRays();
 Forward declarations for the common classes. 
Definition: Animation.hh:33
 
The Vector3 class represents the generic vector containing 3 elements. 
Definition: Vector3.hh:39
 
Laser collision contains a set of ray-collisions, structured to simulate a laser range scanner...
Definition: MultiRayShape.hh:41
 
Bullet specific version of MultiRayShape. 
Definition: BulletMultiRayShape.hh:32
 
boost::shared_ptr< BulletPhysics > BulletPhysicsPtr
Definition: BulletTypes.hh:45
 
boost::shared_ptr< Collision > CollisionPtr
Definition: PhysicsTypes.hh:104