22 #ifndef _BULLETBALLJOINT_HH_    23 #define _BULLETBALLJOINT_HH_    30 class btPoint2PointConstraint;
    50       public: 
virtual void Load(sdf::ElementPtr _sdf);
    53       public: 
virtual void Init();
    59       public: 
virtual math::Vector3 GetAxis(
unsigned int _index) 
const;
    62       public: 
virtual void SetVelocity(
unsigned int _index, 
double _angle);
    65       public: 
virtual double GetVelocity(
unsigned int _index) 
const;
    68       public: 
virtual bool SetHighStop(
unsigned int _index,
    72       public: 
virtual bool SetLowStop(
unsigned int _index,
    76       public: 
virtual math::Angle GetAngleImpl(
unsigned int _index) 
const;
    79       public: 
virtual math::Vector3 GetGlobalAxis(
unsigned int _index) 
const;
    82       protected: 
virtual void SetForceImpl(
unsigned int _index, 
double _torque);
    85       public: 
virtual void SetAxis(
unsigned int _index,
    89       public: 
virtual math::Angle GetHighStop(
unsigned int _index);
    92       public: 
virtual math::Angle GetLowStop(
unsigned int _index);
    95       private: btPoint2PointConstraint *bulletBall;
 Forward declarations for the common classes. 
Definition: Animation.hh:33
 
The Vector3 class represents the generic vector containing 3 elements. 
Definition: Vector3.hh:39
 
BulletBallJoint class models a ball joint in Bullet. 
Definition: BulletBallJoint.hh:41
 
GAZEBO_VISIBLE void Init(google::protobuf::Message &_message, const std::string &_id="")
Initialize a message. 
 
An angle and related functions. 
Definition: Angle.hh:53
 
boost::shared_ptr< Base > BasePtr
Definition: PhysicsTypes.hh:72
 
Base class for a ball joint. 
Definition: BallJoint.hh:40