18 #ifndef _GUI_ACTIONS_HH_    19 #define _GUI_ACTIONS_HH_    29     extern GZ_GUI_VISIBLE QAction *
g_newAct;
    89     extern GZ_GUI_VISIBLE QAction *
g_fpsAct;
   112     extern GZ_GUI_VISIBLE QAction *
g_copyAct;
   115     extern GZ_GUI_VISIBLE QWidgetAction *
g_alignAct;
   117     extern GZ_GUI_VISIBLE QAction *
g_snapAct;
   126     extern GZ_GUI_VISIBLE QAction *
g_undoAct;
   129     extern GZ_GUI_VISIBLE QAction *
g_redoAct;
   146               : QAction(_text, _parent) {}
   150       public: 
void Signal(
const std::string &_modelName)
   151                { emit DeleteSignal(_modelName); }
   155       Q_SIGNALS: 
void DeleteSignal(
const std::string &_modelName);
 DeleteAction(const QString &_text, QObject *_parent)
Constructor. 
Definition: Actions.hh:145
 
QAction * g_viewAngleButtonAct
Action attached to the view angle button. 
 
QAction * g_resetModelsAct
 
DeleteAction * g_deleteAct
Action used to delete a model. 
 
QAction * g_showGridAct
Action to show/hide the grid over the ground plane. 
 
QAction * g_fullScreenAct
 
QAction * g_alignButtonAct
 
QWidgetAction * g_viewAngleAct
Action to open the view angle widget. 
 
Forward declarations for the common classes. 
Definition: Animation.hh:33
 
QAction * g_viewWireframeAct
 
QAction * g_redoAct
Action to redo last undone user command. 
 
QAction * g_cylinderCreateAct
 
QWidgetAction * g_alignAct
 
QAction * g_viewOculusAct
 
QAction * g_hotkeyChartAct
 
QAction * g_showCollisionsAct
Action to show/hide collision visuals for all models. 
 
QAction * g_redoHistoryAct
Action to open the redo history menu. 
 
QAction * g_cameraOrthoAct
Enable orthographic projection action. 
 
QAction * g_showCOMAct
Action to show/hide CoM visuals for all models. 
 
QAction * g_sphereCreateAct
 
QAction * g_showOriginAct
Action to show/hide the world origin indicator. 
 
QAction * g_undoHistoryAct
Action to open the undo history menu. 
 
Custom delete action. 
Definition: Actions.hh:139
 
QAction * g_resetWorldAct
 
QAction * g_showJointsAct
Action to show/hide joint visuals for all models. 
 
QAction * g_undoAct
Action to undo last user command. 
 
QAction * g_editTerrainAct
 
QAction * g_showLinkFrameAct
Action to show/hide link frame visuals for all models. 
 
QAction * g_screenshotAct
 
QAction * g_dirLghtCreateAct
 
QAction * g_editBuildingAct
 
QAction * g_spotLghtCreateAct
 
QAction * g_dataLoggerAct
 
QAction * g_cameraPerspectiveAct
Enable perspective projection action. 
 
QAction * g_showToolbarsAct
 
QAction * g_pointLghtCreateAct
 
void Signal(const std::string &_modelName)
Emit the delete signal. 
Definition: Actions.hh:150
 
QAction * g_showInertiaAct
Action to show/hide inertia visuals for all models. 
 
QAction * g_diagnosticsAct
 
QAction * g_transparentAct
 
QAction * g_showContactsAct
Action to show/hide contact visuals for all models.