/* * Copyright (c) 2001 Fabrice Bellard * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN * THE SOFTWARE. */ /** * @file * audio encoding with libavcodec API example. * * @example encode_audio.c */ #include #include #include #include #include #include #include #include /* check that a given sample format is supported by the encoder */ static int check_sample_fmt(const AVCodec *codec, enum AVSampleFormat sample_fmt) { const enum AVSampleFormat *p = codec->sample_fmts; while (*p != AV_SAMPLE_FMT_NONE) { if (*p == sample_fmt) return 1; p++; } return 0; } /* just pick the highest supported samplerate */ static int select_sample_rate(const AVCodec *codec) { const int *p; int best_samplerate = 0; if (!codec->supported_samplerates) return 44100; p = codec->supported_samplerates; while (*p) { if (!best_samplerate || abs(44100 - *p) < abs(44100 - best_samplerate)) best_samplerate = *p; p++; } return best_samplerate; } /* select layout with the highest channel count */ static int select_channel_layout(const AVCodec *codec, AVChannelLayout *dst) { const AVChannelLayout *p, *best_ch_layout; int best_nb_channels = 0; if (!codec->ch_layouts) return av_channel_layout_copy(dst, &(AVChannelLayout)AV_CHANNEL_LAYOUT_STEREO); p = codec->ch_layouts; while (p->nb_channels) { int nb_channels = p->nb_channels; if (nb_channels > best_nb_channels) { best_ch_layout = p; best_nb_channels = nb_channels; } p++; } return av_channel_layout_copy(dst, best_ch_layout); } static void encode(AVCodecContext *ctx, AVFrame *frame, AVPacket *pkt, FILE *output) { int ret; /* send the frame for encoding */ ret = avcodec_send_frame(ctx, frame); if (ret < 0) { fprintf(stderr, "Error sending the frame to the encoder\n"); exit(1); } /* read all the available output packets (in general there may be any * number of them */ while (ret >= 0) { ret = avcodec_receive_packet(ctx, pkt); if (ret == AVERROR(EAGAIN) || ret == AVERROR_EOF) return; else if (ret < 0) { fprintf(stderr, "Error encoding audio frame\n"); exit(1); } fwrite(pkt->data, 1, pkt->size, output); av_packet_unref(pkt); } } int main(int argc, char **argv) { const char *filename; const AVCodec *codec; AVCodecContext *c= NULL; AVFrame *frame; AVPacket *pkt; int i, j, k, ret; FILE *f; uint16_t *samples; float t, tincr; if (argc <= 1) { fprintf(stderr, "Usage: %s \n", argv[0]); return 0; } filename = argv[1]; /* find the MP2 encoder */ codec = avcodec_find_encoder(AV_CODEC_ID_MP2); if (!codec) { fprintf(stderr, "Codec not found\n"); exit(1); } c = avcodec_alloc_context3(codec); if (!c) { fprintf(stderr, "Could not allocate audio codec context\n"); exit(1); } /* put sample parameters */ c->bit_rate = 64000; /* check that the encoder supports s16 pcm input */ c->sample_fmt = AV_SAMPLE_FMT_S16; if (!check_sample_fmt(codec, c->sample_fmt)) { fprintf(stderr, "Encoder does not support sample format %s", av_get_sample_fmt_name(c->sample_fmt)); exit(1); } /* select other audio parameters supported by the encoder */ c->sample_rate = select_sample_rate(codec); ret = select_channel_layout(codec, &c->ch_layout); if (ret < 0) exit(1); /* open it */ if (avcodec_open2(c, codec, NULL) < 0) { fprintf(stderr, "Could not open codec\n"); exit(1); } f = fopen(filename, "wb"); if (!f) { fprintf(stderr, "Could not open %s\n", filename); exit(1); } /* packet for holding encoded output */ pkt = av_packet_alloc(); if (!pkt) { fprintf(stderr, "could not allocate the packet\n"); exit(1); } /* frame containing input raw audio */ frame = av_frame_alloc(); if (!frame) { fprintf(stderr, "Could not allocate audio frame\n"); exit(1); } frame->nb_samples = c->frame_size; frame->format = c->sample_fmt; ret = av_channel_layout_copy(&frame->ch_layout, &c->ch_layout); if (ret < 0) exit(1); /* allocate the data buffers */ ret = av_frame_get_buffer(frame, 0); if (ret < 0) { fprintf(stderr, "Could not allocate audio data buffers\n"); exit(1); } /* encode a single tone sound */ t = 0; tincr = 2 * M_PI * 440.0 / c->sample_rate; for (i = 0; i < 200; i++) { /* make sure the frame is writable -- makes a copy if the encoder * kept a reference internally */ ret = av_frame_make_writable(frame); if (ret < 0) exit(1); samples = (uint16_t*)frame->data[0]; for (j = 0; j < c->frame_size; j++) { samples[2*j] = (int)(sin(t) * 10000); for (k = 1; k < c->ch_layout.nb_channels; k++) samples[2*j + k] = samples[2*j]; t += tincr; } encode(c, frame, pkt, f); } /* flush the encoder */ encode(c, NULL, pkt, f); fclose(f); av_frame_free(&frame); av_packet_free(&pkt); avcodec_free_context(&c); return 0; }