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FFmpeg 7.1.2
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Immersive Audio Model and Formats API header. More...
#include <stdint.h>#include <stddef.h>#include "attributes.h"#include "avassert.h"#include "channel_layout.h"#include "dict.h"#include "rational.h"Go to the source code of this file.
Data Structures | |
| struct | AVIAMFMixGain |
| Mix Gain Parameter Data as defined in section 3.8.1 of IAMF. More... | |
| struct | AVIAMFDemixingInfo |
| Demixing Info Parameter Data as defined in section 3.8.2 of IAMF. More... | |
| struct | AVIAMFReconGain |
| Recon Gain Info Parameter Data as defined in section 3.8.3 of IAMF. More... | |
| struct | AVIAMFParamDefinition |
| Parameters as defined in section 3.6.1 of IAMF. More... | |
| struct | AVIAMFLayer |
| A layer defining a Channel Layout in the Audio Element. More... | |
| struct | AVIAMFAudioElement |
| Information on how to combine one or more audio streams, as defined in section 3.6 of IAMF. More... | |
| struct | AVIAMFSubmixElement |
| Submix element as defined in section 3.7 of IAMF. More... | |
| struct | AVIAMFSubmixLayout |
| Submix layout as defined in section 3.7.6 of IAMF. More... | |
| struct | AVIAMFSubmix |
| Submix layout as defined in section 3.7 of IAMF. More... | |
| struct | AVIAMFMixPresentation |
| Information on how to render and mix one or more AVIAMFAudioElement to generate the final audio output, as defined in section 3.7 of IAMF. More... | |
Macros | |
| #define | AV_IAMF_LAYER_FLAG_RECON_GAIN (1 << 0) |
| Recon gain information for the layer is present in AVIAMFReconGain. | |
Immersive Audio Model and Formats API header.
Definition in file iamf.h.