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FFmpeg 7.1.2
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An API-specific header for AV_HWDEVICE_TYPE_D3D12VA. More...
#include <stdint.h>#include <initguid.h>#include <d3d12.h>#include <d3d12sdklayers.h>#include <d3d12video.h>Go to the source code of this file.
Data Structures | |
| struct | AVD3D12VADeviceContext |
| This struct is allocated as AVHWDeviceContext.hwctx. More... | |
| struct | AVD3D12VASyncContext |
| This struct is used to sync d3d12 execution. More... | |
| struct | AVD3D12VAFrame |
| D3D12VA frame descriptor for pool allocation. More... | |
| struct | AVD3D12VAFramesContext |
| This struct is allocated as AVHWFramesContext.hwctx. More... | |
An API-specific header for AV_HWDEVICE_TYPE_D3D12VA.
AVHWFramesContext.pool must contain AVBufferRefs whose data pointer points to an AVD3D12VAFrame struct.
Definition in file hwcontext_d3d12va.h.