#ifdef HAVE_CONFIG_H
# include <config.h>
#endif
#include "ephysics_test.h"
typedef struct _Track_Data Track_Data;
struct _Track_Data {
Test_Data base;
EPhysics_Body *body;
Evas_Object *sp;
int old_cx;
};
static void
_update_floor(Evas_Object *layout,
const char *name,
int delta_x,
int cy,
Eina_Bool ver)
{
Evas_Object *floor_obj;
int x, y, fx, fy;
floor_obj = evas_object_data_get(layout, name);
fx = x + delta_x;
if (fx < -FLOOR_WIDTH)
fx += 2 * FLOOR_WIDTH;
fy = (ver) ? FLOOR_Y - 20 - cy + 40 : y;
}
static void
_camera_moved_cb(
void *data,
EPhysics_World *world __UNUSED__,
void *event_info)
{
Track_Data *track_data = data;
int cx, cy, delta_x = 0;
DBG("Camera moved");
if (hor)
delta_x = track_data->old_cx - cx;
_update_floor(track_data->base.layout, "floor", delta_x, cy, ver);
_update_floor(track_data->base.layout, "floor2", delta_x, cy, ver);
track_data->old_cx = cx;
}
static void
_track_apply(Track_Data *track_data)
{
EPhysics_Body *body;
int mode;
body = track_data->body;
switch (mode)
{
case 1:
break;
case 3:
case 2:
}
INF("Tracking mode: hor = %i, ver = %i", hor, ver);
}
static void
_tracking_mode_cb(void *data, Evas_Object *obj __UNUSED__, void *event_info __UNUSED__)
{
_track_apply(data);
}
static void
_world_populate(Track_Data *track_data)
{
static const char *colors[] = {"blue-cube", "purple-cube"};
Evas_Object *cube, *sphere;
EPhysics_Body *body;
int i, color, row;
for (i = 0; i < 9; i++)
{
color = i % 3 % 2;
row = i / 3;
cube, PACKAGE_DATA_DIR "/" EPHYSICS_TEST_THEME ".edj",
colors[color]);
track_data->base.evas_objs, cube);
track_data->base.bodies, body);
}
sphere, PACKAGE_DATA_DIR "/" EPHYSICS_TEST_THEME ".edj", "green-ball");
sphere);
track_data->body = body;
}
static void
_restart(void *data, Evas_Object *obj __UNUSED__, const char *emission __UNUSED__, const char *source __UNUSED__)
{
Track_Data *track_data = data;
Evas_Object *floor_obj;
DBG("Restart pressed");
test_clean((Test_Data *)track_data);
_world_populate(track_data);
floor_obj = evas_object_data_get(track_data->base.layout, "floor");
floor_obj = evas_object_data_get(track_data->base.layout, "floor2");
track_data->old_cx = 50;
_track_apply(track_data);
}
static void
_win_del(void *data, Evas *e __UNUSED__, Evas_Object *obj __UNUSED__, void *event_info __UNUSED__)
{
Track_Data *track_data = data;
test_clean((Test_Data *)track_data);
free(track_data);
}
void
test_camera_track(void *data __UNUSED__, Evas_Object *obj __UNUSED__, void *event_info __UNUSED__)
{
EPhysics_Body *boundary;
Evas_Object *sp, *floor_obj;
Track_Data *track_data;
return;
track_data = calloc(1, sizeof(Track_Data));
if (!track_data)
{
ERR("Failed to create test data");
return;
}
test_win_add((Test_Data *) track_data,
"Camera Track",
EINA_FALSE);
_win_del, track_data);
"test-theme", _restart, track_data);
track_data);
track_data->sp = sp;
floor_obj, PACKAGE_DATA_DIR "/" EPHYSICS_TEST_THEME ".edj", "floor");
floor_obj, PACKAGE_DATA_DIR "/" EPHYSICS_TEST_THEME ".edj", "floor");
WIDTH - 100, FLOOR_Y - 40, DEPTH);
track_data->base.world = world;
_camera_moved_cb, track_data);
track_data->old_cx = 50;
_world_populate(track_data);
}
@ EVAS_CALLBACK_DEL
Object Being Deleted (called before Free)
Definition Evas_Common.h:439
EAPI void ephysics_body_damping_set(EPhysics_Body *body, double linear_damping, double angular_damping)
Set the angular and linear damping values.
EAPI void ephysics_body_evas_object_set(EPhysics_Body *body, Evas_Object *evas_obj, Eina_Bool use_obj_pos)
Set an evas object to a physics body.
EAPI EPhysics_Body * ephysics_body_box_add(EPhysics_World *world)
Create a new box physics body.
EAPI void ephysics_body_restitution_set(EPhysics_Body *body, double restitution)
Set body's coefficient of restitution.
EAPI void ephysics_body_geometry_set(EPhysics_Body *body, Evas_Coord x, Evas_Coord y, Evas_Coord z, Evas_Coord w, Evas_Coord h, Evas_Coord d)
Set physics body geometry.
EAPI void ephysics_body_central_impulse_apply(EPhysics_Body *body, double x, double y, double z)
Apply an impulse on the center of a body.
EAPI void ephysics_body_friction_set(EPhysics_Body *body, double friction)
Set body's friction.
EAPI EPhysics_Body * ephysics_body_sphere_add(EPhysics_World *world)
Create a new sphere physics body.
EAPI void ephysics_body_mass_set(EPhysics_Body *body, double mass)
Set body's mass.
EAPI void ephysics_camera_tracked_body_get(EPhysics_Camera *camera, EPhysics_Body **body, Eina_Bool *horizontal, Eina_Bool *vertical)
Get body tracked by camera.
EAPI void ephysics_camera_position_get(const EPhysics_Camera *camera, Evas_Coord *x, Evas_Coord *y)
Get camera's position.
struct _EPhysics_Camera EPhysics_Camera
Camera handle, used to change the position of the frame to be rendered.
Definition EPhysics.h:673
EAPI void ephysics_camera_body_track(EPhysics_Camera *camera, EPhysics_Body *body, Eina_Bool horizontal, Eina_Bool vertical)
Set camera to track a body.
EAPI void ephysics_camera_position_set(EPhysics_Camera *camera, Evas_Coord x, Evas_Coord y)
Set camera's position.
EAPI void ephysics_world_event_callback_add(EPhysics_World *world, EPhysics_Callback_World_Type type, EPhysics_World_Event_Cb func, const void *data)
Register a callback to a type of physics world event.
EAPI EPhysics_World * ephysics_world_new(void)
Create a new physics world.
struct _EPhysics_World EPhysics_World
World handle, most basic type of EPhysics.
Definition EPhysics.h:901
EAPI void ephysics_world_del(EPhysics_World *world)
Deletes a physics world.
EAPI void ephysics_world_render_geometry_set(EPhysics_World *world, Evas_Coord x, Evas_Coord y, Evas_Coord z, Evas_Coord w, Evas_Coord h, Evas_Coord d)
Set dimensions of rendered area to be take on account by default updates.
EAPI EPhysics_Camera * ephysics_world_camera_get(const EPhysics_World *world)
Get the camera used by an ephysics world.
@ EPHYSICS_CALLBACK_WORLD_CAMERA_MOVED
camera position changed
Definition EPhysics.h:919
EAPI int ephysics_shutdown(void)
Shutdown EPhysics.
EAPI int ephysics_init(void)
Initialize EPhysics.
EINA_API Eina_List * eina_list_append(Eina_List *list, const void *data)
Appends the given data to the given linked list.
Definition eina_list.c:584
#define EINA_TRUE
boolean value TRUE (numerical value 1)
Definition eina_types.h:539
#define EINA_FALSE
boolean value FALSE (numerical value 0)
Definition eina_types.h:533
unsigned char Eina_Bool
Type to mimic a boolean.
Definition eina_types.h:527
Evas_Object * elm_image_add(Evas_Object *parent)
Add a new image to the parent.
Definition efl_ui_image.c:2716
Eina_Bool elm_image_file_set(Evas_Object *obj, const char *file, const char *group)
Set the file that will be used as the image's source.
Definition efl_ui_image.c:2416
void elm_layout_signal_callback_add(Eo *obj, const char *emission, const char *source, Edje_Signal_Cb func, void *data)
Add a callback for a (Edje) signal emitted by a layout widget's underlying Edje object.
Definition efl_ui_layout.c:3316
Eina_Bool elm_layout_content_set(Evas_Object *obj, const char *swallow, Evas_Object *content)
Set the layout content.
Definition efl_ui_layout.c:1194
double elm_spinner_value_get(const Evas_Object *obj)
Control the value the spinner displays.
Definition elm_spinner.c:1387
void elm_spinner_special_value_add(Elm_Spinner *obj, double value, const char *label)
Control special string to display in the place of the numerical value.
Definition elm_spinner_eo.legacy.c:75
Evas_Object * elm_spinner_add(Evas_Object *parent)
Add a new spinner widget to the given parent Elementary (container) object.
Definition elm_spinner.c:1350
void elm_spinner_editable_set(Elm_Spinner *obj, Eina_Bool editable)
Control whether the spinner can be directly edited by the user or not.
Definition elm_spinner_eo.legacy.c:39
void elm_spinner_wrap_set(Elm_Spinner *obj, Eina_Bool wrap)
Control whether the spinner should wrap when it reaches its minimum or maximum value.
Definition elm_spinner_eo.legacy.c:3
void elm_spinner_min_max_set(Evas_Object *obj, double min, double max)
Control the minimum and maximum values for the spinner.
Definition elm_spinner.c:1357
void elm_spinner_step_set(Evas_Object *obj, double step)
Control the step used to increment or decrement the spinner value.
Definition elm_spinner.c:1369
Eina_Bool elm_object_style_set(Evas_Object *obj, const char *style)
Set the style to used by a given widget.
Definition elm_main.c:1583
EVAS_API void evas_object_show(Evas_Object *eo_obj)
Makes the given Evas object visible.
Definition evas_object_main.c:1814
EVAS_API void evas_object_geometry_get(const Evas_Object *eo_obj, Evas_Coord *x, Evas_Coord *y, Evas_Coord *w, Evas_Coord *h)
Retrieves the position and (rectangular) size of the given Evas object.
Definition evas_object_main.c:1335
EVAS_API void evas_object_del(Evas_Object *obj)
Marks the given Evas object for deletion (when Evas will free its memory).
Definition evas_object_main.c:928
EVAS_API void evas_object_event_callback_add(Evas_Object *eo_obj, Evas_Callback_Type type, Evas_Object_Event_Cb func, const void *data)
Add (register) a callback function to a given Evas object event.
Definition evas_callbacks.c:478
EVAS_API void evas_object_move(Evas_Object *obj, Evas_Coord x, Evas_Coord y)
Move the given Evas object to the given location inside its canvas' viewport.
Definition evas_object_main.c:1171
EVAS_API void evas_object_resize(Evas_Object *obj, Evas_Coord w, Evas_Coord h)
Changes the size of the given Evas object.
Definition evas_object_main.c:1236
EVAS_API void evas_object_smart_callback_add(Evas_Object *eo_obj, const char *event, Evas_Smart_Cb func, const void *data)
Add (register) a callback function to the smart event specified by event on the smart object obj.
Definition evas_object_smart.c:1040