#ifdef HAVE_CONFIG_H # include #endif #include "ephysics_test.h" typedef struct _Velocity_Data Velocity_Data; struct _Velocity_Data { Test_Data base; EPhysics_Body *body; double old_vx; double old_vy; double old_vaz; double last_time; }; static Eina_Bool _on_keydown(void *data, Evas_Object *obj __UNUSED__, Evas_Object *src __UNUSED__, Evas_Callback_Type type, void *event_info) { Evas_Event_Key_Down *ev = event_info; EPhysics_Body *body = data; if (type != EVAS_CALLBACK_KEY_UP) return EINA_FALSE; if (strcmp(ev->key, "Up") == 0) ephysics_body_central_impulse_apply(body, 0, -300, 0); else if (strcmp(ev->key, "Down") == 0) ephysics_body_central_impulse_apply(body, 0, 300, 0); else if (strcmp(ev->key, "Right") == 0) ephysics_body_central_impulse_apply(body, 300, 0, 0); else if (strcmp(ev->key, "Left") == 0) ephysics_body_central_impulse_apply(body, -300, 0, 0); return EINA_TRUE; } static void _update_vel_cb(void *data, EPhysics_Body *body, void *event_info __UNUSED__) { Velocity_Data *velocity_data = data; Eina_Bool first_call = EINA_FALSE; double vx, vy, ax, ay, vaz, aaz; double time_now, delta_time; char buff[64]; if (!velocity_data->last_time) first_call = EINA_TRUE; time_now = ecore_time_get(); delta_time = time_now - velocity_data->last_time; velocity_data->last_time = time_now; ephysics_body_angular_velocity_get(body, NULL, NULL, &vaz); ephysics_body_linear_velocity_get(body, &vx, &vy, NULL); vx = (vx > 0 || vx <= -0.01) ? vx : 0; vy = (vy > 0 || vy <= -0.01) ? vy : 0; aaz = (vaz - velocity_data->old_vaz) / delta_time; velocity_data->old_vaz = vaz; ax = (vx - velocity_data->old_vx) / delta_time; velocity_data->old_vx = vx; ay = (vy - velocity_data->old_vy) / delta_time; velocity_data->old_vy = vy; if (first_call) return; DBG("Delta Time: %0.3lf", delta_time); snprintf(buff, sizeof(buff), "Linear velocity: %.2f, %.2f", vx, vy); elm_layout_text_set(velocity_data->base.layout, "linear_vel", buff); snprintf(buff, sizeof(buff), "Linear acceleration: %.2f, %.2f", ax, ay); elm_layout_text_set(velocity_data->base.layout, "linear_acc", buff); DBG("Vx: %0.3lf p/s Ax: %0.3lf p/s/s", vx, ax); DBG("Vy: %0.3lf p/s Ay: %0.3lf p/s/s", vy, ay); snprintf(buff, sizeof(buff), "Angular velocity: %.2f", vaz); elm_layout_text_set(velocity_data->base.layout, "angular_vel", buff); snprintf(buff, sizeof(buff), "Angular acceleration: %.2f", aaz); elm_layout_text_set(velocity_data->base.layout, "angular_acc", buff); DBG("Va: %0.3lf d/s Aa: %0.3lf d/s/s", vaz, aaz); } static void _world_populate(Velocity_Data *velocity_data) { Evas_Object *sphere, *shadow; EPhysics_Body *sphere_body; shadow = elm_layout_add(velocity_data->base.win); elm_layout_file_set( shadow, PACKAGE_DATA_DIR "/" EPHYSICS_TEST_THEME ".edj", "shadow-ball"); evas_object_move(shadow, WIDTH / 3, FLOOR_Y); evas_object_resize(shadow, 54, 3); evas_object_show(shadow); velocity_data->base.evas_objs = eina_list_append( velocity_data->base.evas_objs, shadow); sphere = elm_image_add(velocity_data->base.win); elm_image_file_set( sphere, PACKAGE_DATA_DIR "/" EPHYSICS_TEST_THEME ".edj", "red-ball"); evas_object_move(sphere, WIDTH / 3, FLOOR_Y - 54); evas_object_resize(sphere, 54, 54); evas_object_show(sphere); velocity_data->base.evas_objs = eina_list_append( velocity_data->base.evas_objs, sphere); sphere_body = ephysics_body_sphere_add(velocity_data->base.world); ephysics_body_evas_object_set(sphere_body, sphere, EINA_TRUE); ephysics_body_restitution_set(sphere_body, 0.8); ephysics_body_friction_set(sphere_body, 1); ephysics_body_sleeping_threshold_set(sphere_body, 0, 0); ephysics_body_damping_set(sphere_body, 0.2, 0.2); ephysics_body_event_callback_add(sphere_body, EPHYSICS_CALLBACK_BODY_UPDATE, update_object_cb, shadow); ephysics_body_event_callback_add(sphere_body, EPHYSICS_CALLBACK_BODY_UPDATE, _update_vel_cb, velocity_data); ephysics_body_event_callback_add(sphere_body, EPHYSICS_CALLBACK_BODY_STOPPED, _update_vel_cb, velocity_data); velocity_data->base.bodies = eina_list_append(velocity_data->base.bodies, sphere_body); velocity_data->body = sphere_body; } static void _restart(void *data, Evas_Object *obj __UNUSED__, const char *emission __UNUSED__, const char *source __UNUSED__) { Velocity_Data *velocity_data = data; elm_object_event_callback_del(velocity_data->base.win, _on_keydown, velocity_data->body); DBG("Restart pressed"); test_clean((Test_Data *)velocity_data); _world_populate(velocity_data); velocity_data->old_vx = 0; velocity_data->old_vy = 0; velocity_data->old_vaz = 0; velocity_data->last_time = 0; elm_object_event_callback_add(velocity_data->base.win, _on_keydown, velocity_data->body); } static void _win_del(void *data, Evas *e __UNUSED__, Evas_Object *obj __UNUSED__, void *event_info __UNUSED__) { Velocity_Data *velocity_data = data; test_clean((Test_Data *)velocity_data); evas_object_del(velocity_data->base.layout); ephysics_world_del(velocity_data->base.world); free(velocity_data); ephysics_shutdown(); } void test_velocity(void *data __UNUSED__, Evas_Object *obj __UNUSED__, void *event_info __UNUSED__) { Velocity_Data *velocity_data; EPhysics_Body *boundary; EPhysics_World *world; if (!ephysics_init()) return; velocity_data = calloc(1, sizeof(Velocity_Data)); if (!velocity_data) { ERR("Failed to create test data"); ephysics_shutdown(); return; } test_win_add((Test_Data *)velocity_data, "Velocity Getters", EINA_FALSE); evas_object_event_callback_add(velocity_data->base.win, EVAS_CALLBACK_DEL, _win_del, velocity_data); elm_layout_signal_callback_add(velocity_data->base.layout, "restart", "test-theme", _restart, velocity_data); elm_object_signal_emit(velocity_data->base.layout, "borders,show", "ephysics_test"); elm_object_signal_emit(velocity_data->base.layout, "arrows,show", "ephysics_test"); elm_object_signal_emit(velocity_data->base.layout, "velocity,show", "ephysics_test"); world = ephysics_world_new(); ephysics_world_render_geometry_set(world, 50, 40, -50, WIDTH - 100, FLOOR_Y - 40, DEPTH); velocity_data->base.world = world; boundary = ephysics_body_bottom_boundary_add(velocity_data->base.world); ephysics_body_restitution_set(boundary, 0.65); ephysics_body_friction_set(boundary, 4); boundary = ephysics_body_right_boundary_add(velocity_data->base.world); ephysics_body_restitution_set(boundary, 0.4); ephysics_body_friction_set(boundary, 3); boundary = ephysics_body_left_boundary_add(velocity_data->base.world); ephysics_body_restitution_set(boundary, 0.4); ephysics_body_friction_set(boundary, 3); ephysics_body_top_boundary_add(velocity_data->base.world); _world_populate(velocity_data); elm_object_event_callback_add(velocity_data->base.win, _on_keydown, velocity_data->body); }